static void keyboardCallback(Keys key, int x, int y) { if (key == Keys.Escape) { SignalSnippetExit(); } sCamera.handleKey(key, x, y); }
static void keyboardCallback(Keys key, int x, int y) { if (key == Keys.Escape) { SignalSnippetExit(); } if (!sCamera.handleKey(key, x, y)) { keyPress(key, sCamera.getTransform()); } }