Пример #1
0
    private void OnCollisionEnter(Collision collision)
    {
        SnakeLife S = collision.gameObject.GetComponent <SnakeLife>();

        if (S != null)
        {
            S.AddChank();

            S.ScoreSnake++;

            DestroyObject(this.gameObject);
        }
    }
Пример #2
0
    void OnCollisionEnter(Collision collision)
    {
        SnakeLife S = collision.gameObject.GetComponent <SnakeLife>();

        if (S != null)
        {
            S.AddChank();       //add elem

            S.ScoreSnake += 10; //add score
            S.kolvo++;

            DestroyObject(this.gameObject);//kill apple
        }
    }