public void TestSnakeSelfCollisionFalse() { Snake snake = new Snake(snakeInfo); snake.AddToTail(new Point { x = snake.GetHead().x, y = snake.GetHead().y + 1 }); snake.AddToTail(new Point { x = snake.GetHead().x, y = snake.GetHead().y + 2 }); Assert.IsFalse(snake.IsCollisionWithHead()); }