public override void BeforeEach() { base.BeforeEach(); _emailNotificationWorker = Container.Resolve <EmailNotificationWorker>(); _smsNotificationWorker = Container.Resolve <SmsNotificationWorker>(); _serviceBus = Container.Resolve <FakeServiceBus>(); _eventRepository = Container.Resolve <FakeEventRepository>(); }
public override void BeforeEach() { base.BeforeEach(); _playerCommands = Container.Resolve <PlayerCommands>(); _emailNotificationWorker = Container.Resolve <EmailNotificationWorker>(); _smsNotificationWorker = Container.Resolve <SmsNotificationWorker>(); }
public override void BeforeEach() { base.BeforeEach(); _eventRepository = Container.Resolve <IEventRepository>(); _emailNotificationWorker = Container.Resolve <EmailNotificationWorker>(); _smsNotificationWorker = Container.Resolve <SmsNotificationWorker>(); _playerTestHelper = Container.Resolve <PlayerTestHelper>(); }