Пример #1
0
    void Start()
    {
        myRigidbody2D = GetComponent <Rigidbody2D>();
        animator      = GetComponent <Animator>();

        animator.SetBool("Dying", false);

        var gameObject = GameObject.Find("LevelMenu");

        if (gameObject != null)
        {
            levelMenu = gameObject.GetComponent <LevelMenu>();
        }

        gameObject = GameObject.Find("Options");

        if (gameObject != null)
        {
            smoothPitchChanger = gameObject.GetComponent <SmoothPitchChanger>();
        }
    }
    void Start()
    {
        myRigidbody2D = GetComponent<Rigidbody2D>();
        animator = GetComponent<Animator>();

        animator.SetBool("Dying", false);

        var gameObject = GameObject.Find("LevelMenu");

        if (gameObject != null)
        {
            levelMenu = gameObject.GetComponent<LevelMenu>();
        }

        gameObject = GameObject.Find("Options");

        if (gameObject != null)
        {
            smoothPitchChanger = gameObject.GetComponent<SmoothPitchChanger>();
        }
    }