Пример #1
0
    protected void Awake()
    {
        if (_instance == null)
        {
            // This is the first instance of the behaviour
            _instance = this;
        }
        else
        {
            // Log an error so developers can clean up their code
            Debug.LogFormat(TEXT_SINGLETON_EXISTS_ERROR, this.GetType().Name);

            // Destroy the entire game object this behaviour is attached to
            GameObject.Destroy(this.gameObject);
        }
    }
Пример #2
0
    public K Get <T, K>(string smartPath = null)
    {
        SmartBehaviour obj = Get <T>(smartPath) as SmartBehaviour;

        return(obj.GetComponent <K>());
    }