public SliderCircleOverlay(Slider slider, SliderPosition position) { this.slider = slider; this.position = position; InternalChild = CirclePiece = new HitCirclePiece(); }
public SliderCirclePiece(Slider slider, SliderPosition position) : base(slider.HeadCircle) { this.slider = slider; this.position = position; slider.PathChanged += _ => UpdatePosition(); }
public SliderCircleSelectionBlueprint(DrawableSlider slider, SliderPosition position) : base(slider) { this.position = position; InternalChild = CirclePiece = new HitCirclePiece(); Select(); }
// Start is called before the first frame update void Start() { _winScore = 50; _loseScore = 650; _currentScore = 350; _scoreColor = transform.GetChild(0).GetChild(0).GetChild(0).GetChild(1).GetChild(0).GetComponent <ScoreColor>(); _sliderPosition = transform.GetChild(0).GetChild(0).GetChild(0).GetComponent <SliderPosition>(); _sliderPosition.Init(_winScore, _loseScore); _scoreColor.Init(_winScore, _loseScore); }
public SliderCircleOverlay(Slider slider, SliderPosition position) { this.slider = slider; this.position = position; InternalChildren = new Drawable[] { marker = new HitCircleOverlapMarker(), CirclePiece = new HitCirclePiece(), }; }
public SliderCircleSelectionBlueprint(DrawableOsuHitObject hitObject, Slider slider, SliderPosition position) : base(hitObject) { this.slider = slider; InternalChild = new SliderCirclePiece(slider, position); Select(); }
protected virtual SliderCircleSelectionBlueprint CreateCircleSelectionBlueprint(DrawableSlider slider, SliderPosition position) => new SliderCircleSelectionBlueprint(slider, position);
protected virtual SliderCircleOverlay CreateCircleOverlay(Slider slider, SliderPosition position) => new SliderCircleOverlay(slider, position);
public TestSliderCircleOverlay(Slider slider, SliderPosition position) : base(slider, position) { }
protected override SliderCircleOverlay CreateCircleOverlay(Slider slider, SliderPosition position) => new TestSliderCircleOverlay(slider, position);
public TestSliderCircleBlueprint(DrawableSlider slider, SliderPosition position) : base(slider, position) { }
protected override SliderCircleSelectionBlueprint CreateCircleSelectionBlueprint(DrawableSlider slider, SliderPosition position) => new TestSliderCircleBlueprint(slider, position);
public SliderCirclePiece(Slider slider, SliderPosition position) : base(slider.HeadCircle) { this.slider = slider; this.position = position; }
void MainWindow_Loaded(object sender, RoutedEventArgs e) { SliderPosition.AddHandler(MouseLeftButtonUpEvent, new MouseButtonEventHandler(SliderPosition_MouseLeftButtonUp), true); SliderScale.AddHandler(MouseLeftButtonUpEvent, new MouseButtonEventHandler(SliderScale_MouseLeftButtonUp), true); }