/// <summary> /// Creates slides collection. /// </summary> /// <param name="xmlDoc"></param> /// <param name="preSettings"></param> /// <returns></returns> public static SlideCollection Create(PresentationDocument xmlDoc, IPreSettings preSettings) { var xmlPrePart = xmlDoc.PresentationPart; var slideCollection = new List <Slide>(); var sldNumDic = new Dictionary <Slide, SlideNumber>(); for (var sldIndex = 0; sldIndex < xmlPrePart.SlideParts.Count(); sldIndex++) { var xmlSldPart = xmlPrePart.GetSlidePartByIndex(sldIndex); var sldNumEntity = new SlideNumber(sldIndex + 1); var newSlide = new Slide(xmlSldPart, sldNumEntity, preSettings); sldNumDic.Add(newSlide, sldNumEntity); slideCollection.Add(newSlide); } return(new SlideCollection(slideCollection, xmlDoc, sldNumDic)); }
// Start is called before the first frame update void Start() { tickCallback = () => UpdateSliders(false); // BUY buyButton = buyButtonObj.GetComponent <Button>(); buyList = buyListObj.GetComponent <TradeDropDown>(); boat = player.GetComponent <Boat>(); buySlider = buySliderObj.GetComponent <SlideNumber>(); buyDropdown = buyList.GetComponent <Dropdown>(); buyDropdown.onValueChanged.AddListener(newValue => { buySlider.UpdateCost( city.GetCost(Common.ParseResource(buyDropdown.options[newValue].text)), boat.gold, true); buySlider.value = 0; }); buyButton.onClick.AddListener(() => { boat.BuyFromCityInRange(buyList.GetSelectedResource(), buySlider.value); buySlider.value = 0; }); // SELL sellButton = sellButtonObj.GetComponent <Button>(); sellList = sellListObj.GetComponent <TradeDropDown>(); boat = player.GetComponent <Boat>(); sellSlider = sellSliderObj.GetComponent <SlideNumber>(); sellDropdown = sellList.GetComponent <Dropdown>(); sellDropdown.onValueChanged.AddListener(newValue => { sellSlider.UpdateCost( city.GetCost(Common.ParseResource(sellDropdown.options[newValue].text)), boat.GetStock(Common.ParseResource(sellDropdown.options[newValue].text)), false); sellSlider.value = 0; }); sellButton.onClick.AddListener(() => { boat.SellFromCityInRange(sellList.GetSelectedResource(), sellSlider.value); sellSlider.value = 0; }); // begin as inactive gameObject.SetActive(false); }
/// <summary> /// Creates slides collection. /// </summary> /// <returns></returns> public static SlideCollection Create(PresentationPart sdkPrePart, IPreSettings preSettings) { Check.NotNull(sdkPrePart, nameof(sdkPrePart)); Check.NotNull(preSettings, nameof(preSettings)); var numSlides = sdkPrePart.SlideParts.Count(); var slideCollection = new List <Slide>(numSlides); var sldNumDic = new Dictionary <Slide, SlideNumber>(numSlides); for (var sldIndex = 0; sldIndex < numSlides; sldIndex++) { var sdkSldPart = sdkPrePart.GetSlidePartByIndex(sldIndex); var sldNumEntity = new SlideNumber(sldIndex + 1); var newSlide = new Slide(sdkSldPart, sldNumEntity, preSettings); sldNumDic.Add(newSlide, sldNumEntity); slideCollection.Add(newSlide); } return(new SlideCollection(slideCollection, sdkPrePart, sldNumDic)); }