Пример #1
0
        private void _slackClient_OnHello()
        {
            _log.Debug("Hello message received");

            _slackClient.BindCallback <NewMessage>(OnSlackMessageReceived);
            _slackClient.BindCallback <Typing>(typing => { });
        }
Пример #2
0
        protected MessageHandlerBase(SlackSocketClient client, HandlerContext context, ILogger logger)
        {
            Client  = client;
            Context = context;
            Logger  = logger;

            _retryPolicy = Policy
                           .Handle <RateLimitedException>()
                           .WaitAndRetryAsync(
                10,
                retryAttempt => TimeSpan.FromSeconds(5 * retryAttempt),
                (_, timeSpan, retry, _) => Logger.LogWarning($"Rate limited exception. Attempt {retry}, Wait {timeSpan}"));

            Client.BindCallback <NewMessage>(OnMessageReceived);
        }
Пример #3
0
        public void Start()
        {
            LoadConfig();
            rand = new Random();
            LoadFaces();

            haarCascade = new CascadeClassifier(config.classifierFile);

            client = new SlackSocketClient(config.botToken);

            checkSocketTimer          = new System.Timers.Timer();
            checkSocketTimer.Elapsed += CheckSocketConnected;
            checkSocketTimer.Interval = 10000; // in miliseconds
            checkSocketTimer.Start();

            try
            {
                ManualResetEventSlim clientReady = new ManualResetEventSlim(false);
                ManualResetEventSlim stopClient  = new ManualResetEventSlim(false);

                client.Connect((connected) =>
                {
                    // This is called once the client has emitted the RTM start command
                    clientReady.Set();
                    Console.WriteLine("Connected!");
                }, () =>
                {
                    // This is called once the RTM client has connected to the end point
                });

                clientReady.Wait();

                client.OnMessageReceived += OnMessageReceived;
                client.BindCallback <NewFileSharedMessage>(OnNewFileShared);
                client.GetChannelList(GetChannelsCallback);

                var c = client.Channels.Find(x => x.name.Equals("general")); //we listen and post only on the general channel
                myChannels.Add(c);

                stopClient.Wait();
            }
            catch (Exception e)
            {
                Console.WriteLine("Error: Unable to connect to slack.");
            }
        }