public string Post([FromBody] string value) { var config = JsonConvert.DeserializeObject <Config>(File.ReadAllText("config.json")); var content = SkyNet.Copy($"{config.SkynetUrlPost}", "clipboard", value); foreach (var peer in config.Peers) { var client = new RestClient($"{peer}/api/clipboard") { UserAgent = "Sia-Agent" }; var request = new RestRequest() { Method = Method.PUT, RequestFormat = DataFormat.Json }; request.AddJsonBody(content); var asd = client.Execute(request); } return(content); }
public void Update() { if (_currBattle != null) { if (_currBattle.Update()) { //update own synet for testing _skyNet.update(_currBattle); } else { Object.Destroy(_currBattle); } } else { Node clicked = m_nodeController.checkNodes(); if (clicked != null) { //freezeplanet movement; if (clicked._nodeType == NODE_TYPES.BATTLE) { _playerShip = new Ship("PLAYER", 20.0f, 5.0f, 1.0f); _playerShip.AddWeapon(new Weapon(WEAPONS_TYPE.CANNON, EFFECT_TYPE.NONE)); _playerShip.AddWeapon(new Weapon(WEAPONS_TYPE.CANNON, EFFECT_TYPE.NONE)); _playerShip._level = 1; _skyNet = new SkyNet(ref _playerShip, _playerShip._level); _currBattle = ScriptableObject.CreateInstance <Battle>(); _currBattle.StartBattle(_playerShip); clicked._gameObject.GetComponent <MeshRenderer>().material.color = Color.magenta; } } } }
public Audio(SkyNet.Model.Audio element) : base(element) { this.Picture = element.Picture; this.Duration = element.Duration; this.Title = element.Title; this.Artist = element.Artist; this.Album = element.Album; this.Album_Artist = element.Album_Artist; this.Genre = element.Genre; }
public string Get(string folder) { var config = JsonConvert.DeserializeObject <Config>(File.ReadAllText("config.json")); var value = File.ReadAllText(@"clipboard\skyclipboard.txt"); var tuple = SkyNet.Paste($"{config.SkynetUrlGet}", value); File.WriteAllBytes($@"{folder}\{tuple.Item1}", tuple.Item2); return($@"{folder}\{tuple.Item1}"); }
public void StartBattle(Ship playerShip, Ship enemy) { _playerShip = playerShip; _enemy = enemy; // prepare skynet lists _skyNet = new SkyNet(ref _enemy, _playerShip._level, new Strategy(7, 2, 1, _enemy)); //set targets _enemy._target = _playerShip; _playerShip._target = _enemy; _battleActive = true; }
public void StartBattle(Ship ship) { _ship = ship; _enemy = new Ship("ENEMY", 20.0f, 5.0f, 5.0f); _enemy.AddWeapon(new Weapon(WEAPONS_TYPE.CANNON, EFFECT_TYPE.NONE)); _enemy.AddWeapon(new Weapon(WEAPONS_TYPE.CANNON, EFFECT_TYPE.NONE)); // prepare skynet lists _skyNet = new SkyNet(ref _enemy, _ship._level); //set targets _enemy._target = _ship; _ship._target = _enemy; _battleActive = true; }
public void StartBattle() { _playerShip = new Ship("PLAYER", 20.0f, 5.0f, 1.0f); _playerShip.AddWeapon(new Weapon(WEAPONS_TYPE.CANNON, EFFECT_TYPE.NONE)); _playerShip.AddWeapon(new Weapon(WEAPONS_TYPE.CANNON, EFFECT_TYPE.NONE)); _playerShip._level = 1; _enemyShip = new Ship("ENEMY", 20.0f, 5.0f, 5.0f); _enemyShip.AddWeapon(new Weapon(WEAPONS_TYPE.CANNON, EFFECT_TYPE.NONE)); _enemyShip.AddWeapon(new Weapon(WEAPONS_TYPE.CANNON, EFFECT_TYPE.NONE)); _skyNet = new SkyNet(ref _playerShip, _playerShip._level, new Strategy(7, 2, 1, _playerShip)); _skyNetEnemy = new SkyNet(ref _enemyShip, _enemyShip._level, new Strategy(7, 2, 1, _enemyShip)); _playerShip._target = _enemyShip; _enemyShip._target = _playerShip; _battleOver = false; _battleStart = true; Debug.Log("Start"); _timer = 0.0f; Turn(); }
public Video(SkyNet.Model.Video element) : base(element) { this.Height = element.Height; this.Width = element.Width; this.Picture = element.Picture; this.Duration = element.Duration; this.BitRate = element.BitRate; }
public UserQuota(SkyNet.Model.UserQuota uq) : base() { this.Available = uq.Available; this.Quota = uq.Quota; }
public Photo(SkyNet.Model.Photo photo) : base(photo) { this.Height = photo.Height; this.Width = photo.Width; this.Images = photo.Images; this.When_Taken = photo.When_Taken; this.Location = photo.Location; }
public Location(SkyNet.Model.Location loc) : base() { this.Lattitude = loc.Lattitude; this.Longitude = loc.Longitude; }
public Image(SkyNet.Model.Image img) { this.Height = img.Height; this.Source = img.Source; this.Type = img.Type; this.Width = img.Width; }
public Folder(SkyNet.Model.Folder folder) : base(folder) { this.Count = folder.Count; }
public Album(SkyNet.Model.Album album) : base(album) { }
public File(SkyNet.Model.File fromFile) : base() { this.Comments_Count = fromFile.Comments_Count; this.Comments_Enabled = fromFile.Comments_Enabled; this.Created_Time = fromFile.Created_Time; this.Data = fromFile.Data; this.Description = fromFile.Description; this.From = fromFile.From; this.Id = fromFile.Id; this.Is_Embeddable = fromFile.Is_Embeddable; this.Link = fromFile.Link; this.Name = fromFile.Name; this.Parent_Id = fromFile.Parent_Id; this.Shared_With = fromFile.Shared_With; this.Size = fromFile.Size; this.Source = fromFile.Source; this.Type = fromFile.Type; this.Updated_Time = fromFile.Updated_Time; this.Upload_Location = fromFile.Upload_Location; }
public void TestMethod1() { var content = SkyNet.Copy("https://siasky.net/skynet/skyfile/", "clipboard", @"C:\Users\Khanimamba\Desktop\Cake\New folder\Example.txt"); SkyNet.Paste("https://siasky.net/", content); }