void FilterCubemapCommon(CommandBuffer cmd, Texture source, RenderTexture target, int mipCount, Matrix4x4[] worldToViewMatrices) { // Solid angle associated with a texel of the cubemap. float invOmegaP = (6.0f * source.width * source.width) / (4.0f * Mathf.PI); m_GgxConvolveMaterial.SetTexture("_MainTex", source); m_GgxConvolveMaterial.SetTexture("_GgxIblSamples", m_GgxIblSampleData); m_GgxConvolveMaterial.SetFloat("_InvOmegaP", invOmegaP); for (int mip = 1; mip < ((int)EnvConstants.SpecCubeLodStep + 1); ++mip) { using (new ProfilingSample(cmd, "Filter Cubemap Mip {0}", mip)) { for (int face = 0; face < 6; ++face) { var faceSize = new Vector4(source.width >> mip, source.height >> mip, 1.0f / (source.width >> mip), 1.0f / (source.height >> mip)); var transform = SkyManager.ComputePixelCoordToWorldSpaceViewDirectionMatrix(0.5f * Mathf.PI, faceSize, worldToViewMatrices[face], true); var props = new MaterialPropertyBlock(); props.SetFloat("_Level", mip); props.SetMatrix(ClusterShaderIDs._PixelCoordToViewDirWS, transform); CoreUtils.SetRenderTarget(cmd, target, ClearFlag.None, mip, (CubemapFace)face); CoreUtils.DrawFullScreen(cmd, m_GgxConvolveMaterial, props); } } } }
void Start() { rb = GetComponent <Rigidbody2D>(); rb.gravityScale = 0; Collider2D col1 = GetComponent <Collider2D>(); Collider2D col2 = person.GetComponent <Collider2D>(); Debug.Log(col2); if (col1.IsTouching(col2)) { Debug.Log("touching now"); Vector3 screenSize = Camera.main.ScreenToWorldPoint(new Vector3(Screen.width, Screen.height, 0)); Vector3 spawnPos = new Vector3(Random.Range(-screenSize.x, screenSize.x) * .9f, Random.Range(-screenSize.y * .7f, screenSize.y) * .9f, 0); transform.position = spawnPos; } _skyManager = FindObjectOfType <SkyManager>(); // the image that gets darker as we lose stars _darker = FindObjectOfType <Darker>(); _audioSource = gameObject.AddComponent <AudioSource>(); fallFx = Resources.Load <AudioClip>("Sounds/celestial1"); }
public static void PlayerLoginRPC_Prefix(string _playerId, out bool __state) { __state = false; try { if (_playerId != null && _playerId.Length == 17) { int __maxPlayers = GamePrefs.GetInt(EnumGamePrefs.ServerMaxPlayerCount); if (ReservedSlots.IsEnabled && ConnectionManager.Instance.ClientCount() > __maxPlayers) { if (ReservedSlots.FullServer(_playerId)) { GamePrefs.Set(EnumGamePrefs.ServerMaxPlayerCount, __maxPlayers + 1); __state = true; return; } } if (NewPlayer.IsEnabled && NewPlayer.Block_During_Bloodmoon && SkyManager.BloodMoon()) { PersistentPlayerData _ppd = PersistentOperations.GetPersistentPlayerDataFromSteamId(_playerId); if (_ppd == null) { ClientInfo _cInfo = ConnectionManager.Instance.Clients.ForPlayerId(_playerId); if (_cInfo != null) { _cInfo.SendPackage(NetPackageManager.GetPackage <NetPackagePlayerDenied>().Setup(new GameUtils.KickPlayerData(GameUtils.EKickReason.ManualKick, 0, default, "[ServerTools] - New players are kicked during the bloodmoon. Please return after the bloodmoon is over")));
public void Update() { #if DEBUG var oldIsNight = _isNight; var oldIsBloodMoon = _isBloodMoon; var oldZombieSpeed = _zombieSpeed; #endif var world = GameManager.Instance.World; _isNight = world.IsDark(); _isBloodMoon = SkyManager.BloodMoon(); _zombieSpeed = CalculateZombieSpeed(); #if DEBUG if (oldIsNight != _isNight) { Log.Out("[WalkerSim] isNight, Old: {0}, New: {1}", oldIsNight, _isNight); } if (oldIsBloodMoon != _isBloodMoon) { Log.Out("[WalkerSim] isBloodMoon, Old: {0}, New: {1}", oldIsBloodMoon, _isBloodMoon); } if (oldZombieSpeed != _zombieSpeed) { Log.Out("[WalkerSim] zombieSpeed, Old: {0}, New: {1}", oldZombieSpeed, _zombieSpeed); } #endif }
protected override void Awake() { base.Awake(); this.WindowTexture = GetComponent <WindowTextureManager>(); this.SkyScraper = GetComponent <SkyscraperManager>(); this.Roads = GetComponent <RoadsManager>(); this.Cars = GetComponent <CarsManager>(); this.Decoration = GetComponent <DecorationManager>(); this.Sky = GetComponent <SkyManager>(); this.mover = this.mover ?? Camera.main.GetComponent <CameraMover>(); this.load = this.load ?? Camera.main.GetComponent <Load>(); this.buildScaler = this.buildScaler ?? FindObjectOfType <BuildScaler>(); this.initializes = new List <Action>() { () => this.Sky.Initialize(), () => this.WindowTexture.Initialize(0), () => this.WindowTexture.Initialize(1), () => this.WindowTexture.Initialize(2), () => this.WindowTexture.Initialize(3), () => this.SkyScraper.Initialize(this.WindowTexture, this.Sky), () => this.buildScaler.Initialize(this.SkyScraper), () => this.Roads.Initialize(this.SkyScraper), () => this.Cars.Initialize(this.SkyScraper), () => this.Decoration.Initialize(this.SkyScraper), () => this.mover.Initialize(this.SkyScraper) }; StartCoroutine(this.Initialize()); }
public void Update() { #if DEBUG var oldIsNight = IsNight; var oldIsBloodMoon = IsBloodMoon; var oldZombieSpeed = ZombieSpeed; #endif var world = GameManager.Instance.World; IsNight = world.IsDark(); IsBloodMoon = SkyManager.BloodMoon(); ZombieSpeed = CalculateZombieSpeed(); #if DEBUG if (oldIsNight != IsNight) { Logger.Debug("isNight, Old: {0}, New: {1}", oldIsNight, IsNight); } if (oldIsBloodMoon != IsBloodMoon) { Logger.Debug("isBloodMoon, Old: {0}, New: {1}", oldIsBloodMoon, IsBloodMoon); } if (oldZombieSpeed != ZombieSpeed) { Logger.Debug("zombieSpeed, Old: {0}, New: {1}", oldZombieSpeed, ZombieSpeed); } #endif if (_invalidated) { if (OnChange != null) { OnChange.Invoke(); } _invalidated = false; } }
public static void Exec(ClientInfo _cInfo) { int _daysRemaining = Day7.DaysRemaining(GameUtils.WorldTimeToDays(GameManager.Instance.World.GetWorldTime())); string _phrase301; string _phrase305; string _phrase306; if (!Phrases.Dict.TryGetValue(301, out _phrase301)) { _phrase301 = "Next horde night is in {DaysUntilHorde} days"; } if (!Phrases.Dict.TryGetValue(305, out _phrase305)) { _phrase305 = "The horde is here!"; } if (!Phrases.Dict.TryGetValue(306, out _phrase306)) { _phrase306 = "Next horde night is today"; } _phrase301 = _phrase301.Replace("{DaysUntilHorde}", _daysRemaining.ToString()); if (_daysRemaining == 0 && !SkyManager.BloodMoon()) { ChatHook.ChatMessage(_cInfo, LoadConfig.Chat_Response_Color + _phrase306 + "[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null); } else if (SkyManager.BloodMoon()) { ChatHook.ChatMessage(_cInfo, LoadConfig.Chat_Response_Color + _phrase305 + "[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null); } else { ChatHook.ChatMessage(_cInfo, LoadConfig.Chat_Response_Color + _phrase301 + "[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null); } }
public static void Vote(ClientInfo _cInfo) { int _playerCount = ConnectionManager.Instance.ClientCount(); if (_playerCount > 9) { if (!StartedVote.Contains(_cInfo.entityId)) { if (!GameManager.Instance.World.IsDaytime()) { if (!SkyManager.BloodMoon()) { StartedVote.Clear(); StartedVote.Add(_cInfo.entityId); VoteOpen = true; } else { string _phrase930; if (!Phrases.Dict.TryGetValue(930, out _phrase930)) { _phrase930 = "{PlayerName} you can not start a vote during a bloodmoon."; } _phrase930 = _phrase930.Replace("{PlayerName}", _cInfo.playerName); _cInfo.SendPackage(new NetPackageGameMessage(EnumGameMessages.Chat, string.Format("{0}{1}[-]", Config.Chat_Response_Color, _phrase930), Config.Server_Response_Name, false, "ServerTools", false)); } } else { string _phrase931; if (!Phrases.Dict.TryGetValue(931, out _phrase931)) { _phrase931 = "{PlayerName} you can not start a vote during the day."; } _phrase931 = _phrase931.Replace("{PlayerName}", _cInfo.playerName); _cInfo.SendPackage(new NetPackageGameMessage(EnumGameMessages.Chat, string.Format("{0}{1}[-]", Config.Chat_Response_Color, _phrase931), Config.Server_Response_Name, false, "ServerTools", false)); } } else { string _phrase932; if (!Phrases.Dict.TryGetValue(932, out _phrase932)) { _phrase932 = "{PlayerName} you started the last vote. Someone else must start the vote."; } _phrase932 = _phrase932.Replace("{PlayerName}", _cInfo.playerName); _cInfo.SendPackage(new NetPackageGameMessage(EnumGameMessages.Chat, string.Format("{0}{1}[-]", Config.Chat_Response_Color, _phrase932), Config.Server_Response_Name, false, "ServerTools", false)); } } else { string _phrase933; if (!Phrases.Dict.TryGetValue(933, out _phrase933)) { _phrase933 = "{PlayerName} you can only start this vote if at least 10 players are online."; } _phrase933 = _phrase933.Replace("{PlayerName}", _cInfo.playerName); _cInfo.SendPackage(new NetPackageGameMessage(EnumGameMessages.Chat, string.Format("{0}{1}[-]", Config.Chat_Response_Color, _phrase933), Config.Server_Response_Name, false, "ServerTools", false)); } }
public override void OnInspectorGUI() { UpdateSkyAndFogIntPopupData(); EditorGUILayout.LabelField(EditorGUIUtility.TrTextContent("Sky"), EditorStyles.miniLabel); using (new EditorGUILayout.HorizontalScope()) { DrawOverrideCheckbox(m_SkyType); using (new EditorGUI.DisabledScope(!m_SkyType.overrideState.boolValue)) { EditorGUILayout.IntPopup(m_SkyType.value, m_SkyClassNames.ToArray(), m_SkyUniqueIDs.ToArray(), EditorGUIUtility.TrTextContent("Type", "Specifies the type of sky this Volume uses.")); } } if (m_SkyType.value.intValue != 0) { EditorGUILayout.HelpBox("You need to also add a Volume Component matching the selected type.", MessageType.Info); } PropertyField(m_SkyAmbientMode, EditorGUIUtility.TrTextContent("Ambient Mode")); var staticLightingSky = SkyManager.GetStaticLightingSky(); if (m_SkyAmbientMode.value.GetEnumValue <SkyAmbientMode>() == SkyAmbientMode.Static) { if (staticLightingSky == null) { EditorGUILayout.HelpBox("Current Static Lighting Sky use None of profile None.", MessageType.Info); } else { var skyType = staticLightingSky.staticLightingSkyUniqueID == 0 ? "None" : SkyManager.skyTypesDict[staticLightingSky.staticLightingSkyUniqueID].Name.ToString(); EditorGUILayout.HelpBox($"Current Static Lighting Sky use {skyType} of profile {staticLightingSky.profile?.name ?? "None"}.", MessageType.Info); } } }
//private void UpdateOverlays(SkyTarget curSky) public static void Postfix(SkyManager __instance, Map ___map) { if (___map == Find.CurrentMap) { (BaseOverlay.GetOverlay(typeof(LightingOverlay)) as LightingOverlay).SetDirtySky(__instance.CurSkyGlow); } }
public static void StatusCheck() { if (ConnectionManager.Instance.ClientCount() > 0) { int _daysRemaining = Day7.DaysRemaining(GameUtils.WorldTimeToDays(GameManager.Instance.World.GetWorldTime())); string _phrase301; string _phrase305; string _phrase306; if (!Phrases.Dict.TryGetValue(301, out _phrase301)) { _phrase301 = "Next horde night is in {DaysUntilHorde} days"; } if (!Phrases.Dict.TryGetValue(305, out _phrase305)) { _phrase305 = "The horde is here!"; } if (!Phrases.Dict.TryGetValue(306, out _phrase306)) { _phrase306 = "Next horde night is today"; } _phrase301 = _phrase301.Replace("{DaysUntilHorde}", _daysRemaining.ToString()); if (_daysRemaining == 0 && !SkyManager.BloodMoon()) { ChatHook.ChatMessage(null, LoadConfig.Chat_Response_Color + _phrase306 + "[-]", -1, LoadConfig.Server_Response_Name, EChatType.Global, null); } else if (SkyManager.BloodMoon()) { ChatHook.ChatMessage(null, LoadConfig.Chat_Response_Color + _phrase305 + "[-]", -1, LoadConfig.Server_Response_Name, EChatType.Global, null); } else { ChatHook.ChatMessage(null, LoadConfig.Chat_Response_Color + _phrase301 + "[-]", -1, LoadConfig.Server_Response_Name, EChatType.Global, null); } } }
public static void Exec() { if (!SkyManager.BloodMoon()) { int _playerCount = ConnectionManager.Instance.ClientCount(); if (_playerCount > 5) { int _counter = 0; List <Entity> Entities = GameManager.Instance.World.Entities.list; for (int i = 0; i < Entities.Count; i++) { Entity _entity = Entities[i]; if (_entity != null) { if (!_entity.IsClientControlled()) { EntityType _type = _entity.entityType; if (_type == EntityType.Zombie) { _counter++; } } } } if (_counter < 30) { GameManager.Instance.World.aiDirector.GetComponent <AIDirectorWanderingHordeComponent>().SpawnWanderingHorde(false); Log.Out(string.Format("[SERVERTOOLS] Spawned a horde")); } } } }
public override void CreateScene() { // Set some camera params camera.FarClipDistance = 30000; camera.NearClipDistance = 20; camera.SetPosition(20000, 500, 20000); camera.SetDirection(1, 0, 0); // Create our text area for display SkyX parameters CreateTextArea(); manager = new SkyManager(base.sceneMgr, base.camera); manager.Create(); // Add our ground atmospheric scattering pass to terrain material MaterialPtr material = MaterialManager.Singleton.GetByName(TerrainMaterialName); manager.GPUManager.AddGroundPass(material.GetTechnique(0).CreatePass(), 5000, SceneBlendType.SBT_TRANSPARENT_COLOUR); // Create our terrain sceneMgr.SetWorldGeometry("Terrain.cfg"); // Add a basic cloud layer manager.CloudsManager.Add(new CloudLayer.LayerOptions()); //Add frame evnet root.FrameStarted += new FrameListener.FrameStartedHandler(FrameStarted); }
public override void OnInspectorGUI() { UpdateSkyAndFogIntPopupData(); EditorGUILayout.LabelField(EditorGUIUtility.TrTextContent("Sky"), EditorStyles.miniLabel); using (new EditorGUILayout.HorizontalScope()) { DrawOverrideCheckbox(m_SkyType); using (new EditorGUI.DisabledScope(!m_SkyType.overrideState.boolValue)) { EditorGUILayout.IntPopup(m_SkyType.value, m_SkyClassNames.ToArray(), m_SkyUniqueIDs.ToArray(), EditorGUIUtility.TrTextContent("Type", "Specifies the type of sky this Volume uses.")); } } PropertyField(m_SkyAmbientMode, EditorGUIUtility.TrTextContent("Ambient Mode", "Specifies how the global ambient probe is computed. Dynamic will use the currently displayed sky and static will use the sky setup in the environment lighting panel.")); var staticLightingSky = SkyManager.GetStaticLightingSky(); if (m_SkyAmbientMode.value.GetEnumValue <SkyAmbientMode>() == SkyAmbientMode.Static) { if (staticLightingSky == null) { EditorGUILayout.HelpBox("Current Static Lighting Sky use None of profile None.", MessageType.Info); } else { var skyType = staticLightingSky.staticLightingSkyUniqueID == 0 ? "None" : SkyManager.skyTypesDict[staticLightingSky.staticLightingSkyUniqueID].Name.ToString(); EditorGUILayout.HelpBox($"Current Static Lighting Sky use {skyType} of profile {staticLightingSky.profile?.name ?? "None"}.", MessageType.Info); } } }
void Start() { SkyManager skyManager = FindObjectOfType <SkyManager> (); callTripod = new EventName(CALL_TRIPOD); EventManager.StartListening(callTripod, SendTripod); skyManager.AddNightCallBack(new object[] { callTripod, new object[] { } }); }
public static bool Prefix(ref bool __result) { if (!Configuration.CheckFeatureStatus(AdvFeatureClass, Feature)) { return(true); } SkyManager.SetSunIntensity(0.3f); __result = true; return(false); }
public static void Vote(ClientInfo _cInfo) { if (!VoteOpen) { int _playerCount = ConnectionManager.Instance.ClientCount(); if (_playerCount >= Players_Online) { if (!GameManager.Instance.World.IsDaytime()) { if (!SkyManager.BloodMoon()) { VoteOpen = true; string _phrase932; if (!Phrases.Dict.TryGetValue(932, out _phrase932)) { _phrase932 = "A vote to skip the night has begun. You have 60 seconds to type {CommandPrivate}{Command70}."; } _phrase932 = _phrase932.Replace("{CommandPrivate}", ChatHook.Command_Private); _phrase932 = _phrase932.Replace("{Command70}", RestartVote.Command70); ChatHook.ChatMessage(_cInfo, LoadConfig.Chat_Response_Color + _phrase932 + "[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Global, null); } else { string _phrase930; if (!Phrases.Dict.TryGetValue(930, out _phrase930)) { _phrase930 = " you can not start a vote during a bloodmoon."; } ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + LoadConfig.Chat_Response_Color + _phrase930 + "[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null); } } else { string _phrase931; if (!Phrases.Dict.TryGetValue(931, out _phrase931)) { _phrase931 = " you can not start a vote during the day."; } ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + LoadConfig.Chat_Response_Color + _phrase931 + "[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null); } } else { string _phrase933; if (!Phrases.Dict.TryGetValue(933, out _phrase933)) { _phrase933 = " you can only start this vote if at least {Count} players are online."; } _phrase933 = _phrase933.Replace("{Count}", Players_Online.ToString()); ChatHook.ChatMessage(_cInfo, ChatHook.Player_Name_Color + _cInfo.playerName + LoadConfig.Chat_Response_Color + _phrase933 + "[-]", _cInfo.entityId, LoadConfig.Server_Response_Name, EChatType.Whisper, null); } } }
public static void Exec() { if (ConnectionManager.Instance.ClientCount() > 0 && GameManager.Instance.World.IsDaytime()) { ulong worldTime = GameManager.Instance.World.worldTime; int twentyFourHourTime = (int)(worldTime / 1000UL) % 24; int dusk = (int)SkyManager.GetDuskTime(); int timeRemaining = dusk - twentyFourHourTime; Phrases.Dict.TryGetValue("NightAlert1", out string phrase); phrase = phrase.Replace("{Value}", timeRemaining.ToString()); ChatHook.ChatMessage(null, Config.Chat_Response_Color + phrase + "[-]", -1, Config.Server_Response_Name, EChatType.Global, null); } }
public static void Exec() { if (ConnectionManager.Instance.ClientCount() > 0 && GameManager.Instance.World.IsDaytime()) { ulong _worldTime = GameManager.Instance.World.worldTime; int _24HourTime = (int)(_worldTime / 1000UL) % 24; int _dusk = (int)SkyManager.GetDuskTime(); int _timeRemaining = _dusk - _24HourTime; Phrases.Dict.TryGetValue(801, out string _phrase801); _phrase801 = _phrase801.Replace("{Value}", _timeRemaining.ToString()); ChatHook.ChatMessage(null, LoadConfig.Chat_Response_Color + _phrase801 + "[-]", -1, LoadConfig.Server_Response_Name, EChatType.Global, null); } }
public static bool BloodMoonOver() { try { if (Shutdown.Bloodmoon && !SkyManager.BloodMoon() && !GameManager.Instance.World.IsDark()) { return(true); } } catch (Exception e) { Log.Out(string.Format("[SERVERTOOLS] Error in PersistentOperations.BloodMoonOver: {0}", e.Message)); } return(false); }
public static bool BloodMoonSky() { try { if (SkyManager.BloodMoon()) { return(true); } } catch (Exception e) { Log.Out(string.Format("[SERVERTOOLS] Error in PersistentOperations.BloodMoonSky: {0}.", e)); } return(false); }
public static void CheckBloodmoon() { ulong _worldTime = GameManager.Instance.World.worldTime; int _daysUntilHorde = Days_Until_Horde - GameUtils.WorldTimeToDays(_worldTime) % Days_Until_Horde; int _worldHours = (int)(_worldTime / 1000UL) % 24; if (_daysUntilHorde == Days_Until_Horde && (_worldHours >= (int)SkyManager.GetDuskTime() - 3) || SkyManager.BloodMoon()) { Bloodmoon = true; } else { Bloodmoon = false; Auto_Shutdown(); } }
public static void Postfix(float ___sunIntensity, float ___sMaxSunIntensity) { if (!Configuration.CheckFeatureStatus(AdvFeatureClass, Feature)) { return; } if (GameManager.Instance.World.GetPrimaryPlayer() == null) { return; } if (GameManager.Instance.World.GetPrimaryPlayer().position.y < 30) { SkyManager.SetSunIntensity(0.1f); } }
public static void Exec() { if (GameManager.Instance.World.IsDaytime()) { ulong _worldTime = GameManager.Instance.World.worldTime; int _worldHours = (int)(_worldTime / 1000UL) % 24; int _dusk = (int)SkyManager.GetDuskTime(); int _hours = _dusk - _worldHours; string _phrase940; if (!Phrases.Dict.TryGetValue(940, out _phrase940)) { _phrase940 = "{Time} hours until night time."; } _phrase940 = _phrase940.Replace("{Time}", _hours.ToString()); GameManager.Instance.GameMessageServer((ClientInfo)null, EnumGameMessages.Chat, string.Format("{0}{1}[-]", Config.Chat_Response_Color, _phrase940), Config.Server_Response_Name, false, "ServerTools", false); } }
void Start() { _renderer = GetComponent <SpriteRenderer>(); _Color = _renderer.color; targetColor = Camera.main.backgroundColor; darker_Event.AddListener(GetDarker); noStars_Event.AddListener(StarsGone); _skyManager = FindObjectOfType <SkyManager>(); numOfStars = _skyManager.numOfTotalStars; Vector3 screenSize = Camera.main.ScreenToWorldPoint(new Vector3(Screen.width, Screen.height, 0)); transform.localScale = Vector3.one * screenSize.y * .25f; transform.position = new Vector3(0, -screenSize.y + _renderer.sprite.bounds.max.y * 2f, 0); }
public static void Exec() { if (GameManager.Instance.World.IsDaytime()) { ulong _worldTime = GameManager.Instance.World.worldTime; int _24HourTime = (int)(_worldTime / 1000UL) % 24; int _dusk = (int)SkyManager.GetDuskTime(); int _timeRemaining = _dusk - _24HourTime; string _phrase940; if (!Phrases.Dict.TryGetValue(940, out _phrase940)) { _phrase940 = "{Time} hours until night time."; } _phrase940 = _phrase940.Replace("{Time}", _timeRemaining.ToString()); ChatHook.ChatMessage(null, LoadConfig.Chat_Response_Color + _phrase940 + "[-]", -1, LoadConfig.Server_Response_Name, EChatType.Global, null); } }
public static bool DuskSky() { try { float _duskTime = SkyManager.GetDuskTime(); float _timeInMinutes = SkyManager.GetTimeOfDayAsMinutes(); if (!SkyManager.BloodMoon() && _timeInMinutes > _duskTime && !GameManager.Instance.World.IsDark()) { return(true); } } catch (Exception e) { Log.Out(string.Format("[SERVERTOOLS] Error in PersistentOperations.DuskSky: {0}.", e)); } return(false); }
public static bool BloodMoonDuskSky() { try { int _daysRemaining = Day7.DaysRemaining(GameUtils.WorldTimeToDays(GameManager.Instance.World.GetWorldTime())); float _duskTime = SkyManager.GetDuskTime(); float _timeInMinutes = SkyManager.GetTimeOfDayAsMinutes(); if (_daysRemaining == 0 && !SkyManager.BloodMoon() && _timeInMinutes > _duskTime && !GameManager.Instance.World.IsDark()) { return(true); } } catch (Exception e) { Log.Out(string.Format("[SERVERTOOLS] Error in PersistentOperations.BloodMoonDuskSky: {0}.", e)); } return(false); }
protected override void LoadContent() { _spriteBatch = new SpriteBatch(GraphicsDevice); _sfxButtonPress = Content.Load <SoundEffect>(ASSET_NAME_SFX_BUTTON_PRESS); _sfxHit = Content.Load <SoundEffect>(ASSET_NAME_SFX_HIT); _sfxScoreReached = Content.Load <SoundEffect>(ASSET_NAME_SFX_SCORE_REACHED); _spriteSheetTexture = Content.Load <Texture2D>(ASSET_NAME_SPRITESHEET); _invertedSpriteSheet = _spriteSheetTexture.InvertColors(Color.Transparent); _fadeInTexture = new Texture2D(GraphicsDevice, 1, 1); _fadeInTexture.SetData(new Color[] { Color.White }); _trex = new Trex(_spriteSheetTexture, new Vector2(TREX_START_POS_X, TREX_START_POS_Y - Trex.TREX_DEFAULT_SPRITE_HEIGHT), _sfxButtonPress); _trex.DrawOrder = 100; _trex.JumpComplete += trex_JumpComplete; _trex.Died += trex_Died; _scoreBoard = new ScoreBoard(_spriteSheetTexture, new Vector2(SCORE_BOARD_POS_X, SCORE_BOARD_POS_Y), _trex, _sfxScoreReached); //_scoreBoard.Score = 498; //_scoreBoard.HighScore = 12345; _inputController = new InputController(_trex); _groundManager = new GroundManager(_spriteSheetTexture, _entityManager, _trex); _obstacleManager = new ObstacleManager(_entityManager, _trex, _scoreBoard, _spriteSheetTexture); _skyManager = new SkyManager(_trex, _spriteSheetTexture, _invertedSpriteSheet, _entityManager, _scoreBoard); _gameOverScreen = new GameOverScreen(_spriteSheetTexture, this); _gameOverScreen.Position = new Vector2(WINDOW_WIDTH / 2 - GameOverScreen.GAME_OVER_SPRITE_WIDTH / 2, WINDOW_HEIGHT / 2 - 30); _entityManager.AddEntity(_trex); _entityManager.AddEntity(_groundManager); _entityManager.AddEntity(_scoreBoard); _entityManager.AddEntity(_obstacleManager); _entityManager.AddEntity(_gameOverScreen); _entityManager.AddEntity(_skyManager); _groundManager.Initialize(); LoadSaveState(); }
public static bool Prefix(ref UMA.UMAData ___umaData) { // Check if this feature is enabled. if (!Configuration.CheckFeatureStatus(AdvFeatureClass, Feature)) { return(true); } ___umaData.AtlasSize = 512; // Changing the Atlas size down for all UMAs if (SkyManager.BloodMoon() || SkyManager.IsDark()) { ___umaData.AtlasSize = 128; } AdvLogging.DisplayLog(AdvFeatureClass, Feature + " - Atlas Size: " + ___umaData.AtlasSize); return(true); }