public void ActivateBuyButton(SkinsSettings skin)
    {
        this.skin = skin;
        buyButton.gameObject.SetActive(true);
        costToBuy.text = $"{skin.Price} COINS";

        buyButton.interactable = PlayerStats.Instance.Coins >= skin.Price;
    }
 public void ActivateSelectButton(SkinsSettings skin)
 {
     this.skin = skin;
     selectButton.gameObject.SetActive(true);
     if (isSeleceted(skin.Identifier))
     {
         selectButton.interactable = false;
         selectText.text           = "SELECTED";
     }
     else
     {
         selectButton.interactable = true;
         selectText.text           = "SELECT";
     }
 }