/// <summary> /// This method is called when a user starts a match from Skillz /// This method is required to impelement. /// </summary> private void OnMatchWillBegin(string matchInfoJsonString) { SkillzState.NotifyMatchWillBegin(matchInfoJsonString); }
public static void LaunchSkillz(SkillzSyncDelegate _syncMatchDelegate) { SkillzState.SetSyncDelegate(_syncMatchDelegate); BridgedAPI.LaunchSkillz(); }
/// <summary> /// This method is called when a user exits the Skillz experience (via Menu -> Exit) /// This method is optional to impelement. This method is usually used only if your game has its own Main Menu. /// </summary> private void OnSkillzWillExit() { SkillzState.NotifySkillzWillExit(); }