private void InitializeSkill() { p_skillSystem.master = this; p_skillSystem.AddSkill(new AI_Skill_FireBall()); p_skillSystem.AddSkill(new AI_Skill_WaterBall()); }
/// <summary> /// 初始化技能系统 /// </summary> public void InitialzeSkill() { skillSystem.master = this; skillSystem.AddSkill(new AI_Skill_FireBall()); skillSystem.AddSkill(new AI_Skill_WaterBall()); }