Пример #1
0
    private void UpdateSkillProgressBar(SkillStat skill)
    {
        var thisLevelExp = GameMath.LevelToExperience(skill.Level);
        var nextLevelExp = GameMath.LevelToExperience(skill.Level + 1);
        var now          = skill.Experience - thisLevelExp;
        var next         = nextLevelExp - thisLevelExp;

        pbSkill.progress = (float)now / (float)next;

        var expPerHour = skill.GetExperiencePerHour();

        if (lblExpPerHour && ExpPerHourVisible)
        {
            SetText(lblExpPerHour, Utility.FormatValue(expPerHour) + " xp / h");
        }
    }
Пример #2
0
    private void UpdateSkillProgressBar(SkillStat skill)
    {
        var nextLevelExp = GameMath.ExperienceForLevel(skill.Level + 1);

        pbSkill.Progress = skill.Experience > 0 && nextLevelExp > 0 ? ((float)(skill.Experience / nextLevelExp)) : 0;

        var expPerHour = skill.GetExperiencePerHour();
        var expLeft    = nextLevelExp - skill.Experience;

        if (lblExpPerHour)
        {
            SetText(lblExpPerHour, "");
            switch (ExpProgressHelpState)
            {
            case ExpProgressHelpStates.ExpLeft:
                SetText(lblExpPerHour, FormatValue((long)expLeft) + " xp");
                break;

            case ExpProgressHelpStates.TimeLeft:
            {
                if (expPerHour <= 0 || expLeft <= 0)
                {
                    break;
                }

                var hours = (double)(expLeft / expPerHour);
                if (hours < 1)
                {
                    var minutes = hours * 60d;
                    if (minutes > 1)
                    {
                        SetText(lblExpPerHour, (int)minutes + "m");
                    }
                    else
                    {
                        var seconds = minutes * 60d;
                        SetText(lblExpPerHour, (int)seconds + "s");
                    }
                }
                else
                {
                    var minutes = (int)(hours - (long)hours) * 60d;
                    if (minutes > 1)
                    {
                        SetText(lblExpPerHour, (int)hours + "h " + minutes + "m");
                    }
                    else
                    {
                        SetText(lblExpPerHour, (int)hours + "h");
                    }
                }
            }
            break;

            case ExpProgressHelpStates.ExpPerHour:
                if (expPerHour <= 0)
                {
                    break;
                }
                SetText(lblExpPerHour, Utility.FormatValue(expPerHour) + " xp / h");
                break;
            }
        }
    }