public void SetToSkill(SkillInSkillTree x) { skillName.text = x.skill.Name; HUDImage.sprite = x.skill.SpriteInHUD; }
public void RemoveSkill() { selectedSkill = null; OnSkillRemove(); }
public void ClickedOnSkill(SkillInSkillTree x) { skillSacrificePopup.gameObject.SetActive(true); skillSacrificePopup.SetToSkill(x); skillToSacrifice = x; }
public void SelectSkill(SkillInSkillTree x) { selectedSkill = x; OnSkillSelect(); audioSource.Play(); }