public void LoadClick() { var filename = dropdown.options[dropdown.value].text; var skill = SkillFileLoader.LoadSkill(filename); GameManager.ci.skillList.skillList = skill; panel.SetActive(false); }
private void Start() { var list = SkillFileLoader.GetFileName(); if (list.Count == 0) { loadbutton.interactable = false; return; } dropdown.ClearOptions(); dropdown.AddOptions(list); dropdown.RefreshShownValue(); }