Пример #1
0
    public static void StartListening(string eventName, UnityAction <string> listener)
    {
        SkillEvent currentEvent;

        if (Instance._events.TryGetValue(eventName, out currentEvent))
        {
            currentEvent.AddListener(listener);
        }
        else
        {
            currentEvent = new SkillEvent();
            currentEvent.AddListener(listener);
            Instance._events.Add(eventName, currentEvent);
        }
    }