void ReleaseDesignerOutlets() { if (AddSkillButton != null) { AddSkillButton.Dispose(); AddSkillButton = null; } if (AuraButton != null) { AuraButton.Dispose(); AuraButton = null; } if (AvailableSkillsTable != null) { AvailableSkillsTable.Dispose(); AvailableSkillsTable = null; } if (BaseAtkButton != null) { BaseAtkButton.Dispose(); BaseAtkButton = null; } if (BaseView != null) { BaseView.Dispose(); BaseView = null; } if (CMBButton != null) { CMBButton.Dispose(); CMBButton = null; } if (CMDButton != null) { CMDButton.Dispose(); CMDButton = null; } if (DescriptionView != null) { DescriptionView.Dispose(); DescriptionView = null; } if (GearButton != null) { GearButton.Dispose(); GearButton = null; } if (KnownSkillsTable != null) { KnownSkillsTable.Dispose(); KnownSkillsTable = null; } if (LanguagesButton != null) { LanguagesButton.Dispose(); LanguagesButton = null; } if (ModView != null) { ModView.Dispose(); ModView = null; } if (RacialModsButton != null) { RacialModsButton.Dispose(); RacialModsButton = null; } if (SkillDetailButton != null) { SkillDetailButton.Dispose(); SkillDetailButton = null; } if (SkillDetailSelectButton != null) { SkillDetailSelectButton.Dispose(); SkillDetailSelectButton = null; } if (SkillsView != null) { SkillsView.Dispose(); SkillsView = null; } if (SQButton != null) { SQButton.Dispose(); SQButton = null; } }
public override void ViewDidLoad() { base.ViewDidLoad(); _AreaViews = new List <GradientView>() { BaseView, ModView, DescriptionView, SkillsView }; foreach (GradientView v in _AreaViews) { StylePanel(v); } ButtonPropertyManager pm; pm = new ButtonPropertyManager(BaseAtkButton, DialogParent, CurrentMonster, "BaseAtk") { Title = "Base Attack Bonus" }; _Managers.Add(pm); pm = new ButtonPropertyManager(CMBButton, DialogParent, CurrentMonster, "CMB_Numeric") { Title = "CMD" }; _Managers.Add(pm); pm = new ButtonPropertyManager(CMDButton, DialogParent, CurrentMonster, "CMD_Numeric") { Title = "CMB" }; _Managers.Add(pm); pm = new ButtonPropertyManager(RacialModsButton, DialogParent, CurrentMonster, "RacialMods"); _Managers.Add(pm); pm = new ButtonPropertyManager(AuraButton, DialogParent, CurrentMonster, "Aura"); _Managers.Add(pm); pm = new ButtonPropertyManager(SQButton, DialogParent, CurrentMonster, "SQ") { Multiline = true, Title = "Special Qualities" }; _Managers.Add(pm); pm = new ButtonPropertyManager(LanguagesButton, DialogParent, CurrentMonster, "Languages") { Multiline = true }; _Managers.Add(pm); pm = new ButtonPropertyManager(GearButton, DialogParent, CurrentMonster, "Gear") { Multiline = true }; _Managers.Add(pm); CMStyles.TextFieldStyle(SkillDetailButton); SkillDetailButton.TouchUpInside += HandleSkillDetailClicked; _SkillDetailPopover = new ButtonStringPopover(SkillDetailSelectButton); _SkillDetailPopover.WillShowPopover += HandleWillShowDetailPopover; _SkillDetailPopover.ItemClicked += HandleSkillDetailItemClicked; SkillDetailSelectButton.SetImage(UIExtensions.GetSmallIcon("prev"), UIControlState.Normal); foreach (GradientButton b in from x in _Managers select x.Button) { CMStyles.TextFieldStyle(b, 15f); } AvailableSkillsTable.DataSource = new AvailableViewDataSource(this); AvailableSkillsTable.Delegate = new AvailableViewDelegate(this); AvailableSkillsTable.RowHeight = 24; KnownSkillsTable.DataSource = new KnownViewDataSource(this); KnownSkillsTable.Delegate = new KnownViewDelegate(this); KnownSkillsTable.RowHeight = 24; UpdateSelectableSkills(); AddSkillButton.TouchUpInside += AddSkillButtonClicked; }