Пример #1
0
 public void SkillDecast()
 {
     if (SkillCasting == null)
     {
         return;
     }
     SkillCasting.Decast();
     SkillCasting.Exit();
     SkillCasting.CurrentPhase = SkillActionPhase.InActive;
     SkillCasting = null;
 }
Пример #2
0
        //刷新技能列表
        public void Refresh()
        {
            //遍历技能
            //执行InActive()如果技能是激活,不执行InActive
            //当前使用哪个技能,调用Execute-AfterComplete 判断下是否满足技能结束/咏唱成功条件
            foreach (Skill ski in skills)
            {
                if (ski.CurrentPhase == SkillActionPhase.InActive)
                {
                    ski.InActive();
                }
            }
            if (SkillCasting == null)
            {
                return;
            }
            switch (SkillCasting.CurrentPhase)
            {
            case SkillActionPhase.Casting:

                if (SkillCasting.RuleComplete)
                {
                    SkillCasting.Complete();
                    SkillCasting.RuleEnd.Reset();
                    SkillCasting.CurrentPhase = SkillActionPhase.AfterComplete;
                }
                else
                {
                    SkillCasting.Casting();
                }
                break;

            case SkillActionPhase.AfterComplete:

                if (SkillCasting.RuleEnd)
                {
                    SkillCasting.Exit();
                    SkillCasting.CurrentPhase = SkillActionPhase.InActive;
                    SkillCasting = null;
                }
                else
                {
                    SkillCasting.AfterComplete();
                }
                break;

            default:
                break;
            }
            //
        }