private void AddSkill(SkillBox box, bool isEnable = true)
        {
            TextBlock skillButton = new TextBlock()
            {
                Text       = string.Format("{0}", box.Name),
                Foreground = null,
                FontSize   = 12,
                FontFamily = new FontFamily("SimHei")
            };

            if (box.StatusInfo != string.Empty)
            {
                ToolTipService.SetToolTip(skillButton, box.StatusInfo);
            }
            if (box.IsSwitchInternalSkill)
            {
                skillButton.Foreground = new SolidColorBrush(Colors.Purple);
            }
            else if (box.IsUnique)
            {
                skillButton.Foreground = new SolidColorBrush(Colors.Red);
            }
            else if (box.IsSpecial)
            {
                skillButton.Foreground = new SolidColorBrush(Colors.Cyan);
            }
            else
            {
                skillButton.Foreground = new SolidColorBrush(Colors.White);
            }

            if (box.Status == SkillStatus.Ok && isEnable)
            {
                skillButton.MouseLeftButtonUp += (s, e) =>
                {
                    Callback(box);
                };
            }
            else
            {
                skillButton.Opacity = 0.35;
            }
            skillButton.MouseEnter += (s, e) =>
            {
                skillButton.Foreground = new SolidColorBrush(Colors.Orange);

                skillinfo.Xaml = box.GenerateToolTip(false).Xaml.Replace("#FF000000", "#FFFFFFFF");     //将黑色的字变成白色的
                //skillinfo.Blocks.Add(box.GenerateToolTip().Blocks[0]);
            };
            skillButton.MouseLeave += (s, e) =>
            {
                if (box.IsSwitchInternalSkill)
                {
                    skillButton.Foreground = new SolidColorBrush(Colors.Purple);
                }
                else if (box.IsUnique)
                {
                    skillButton.Foreground = new SolidColorBrush(Colors.Red);
                }
                else if (box.IsSpecial)
                {
                    skillButton.Foreground = new SolidColorBrush(Colors.Cyan);
                }
                else
                {
                    skillButton.Foreground = new SolidColorBrush(Colors.White);
                }
                skillinfo.Blocks.Clear();
            };

            SkillContainer.Children.Add(skillButton);
        }
        public static SkillHotKeysItem Create(SkillBox box, char hotKey, SkillHotKeysPanel parent)
        {
            SkillHotKeysItem rst = new SkillHotKeysItem();

            ToolTipService.SetToolTip(rst, box.GenerateToolTip());
            if (box.Name.Length > 14)
            {
                rst.NameText.Text = box.Name.Substring(0, 3) + "...";
            }
            else
            {
                rst.NameText.Text = box.Name;
            }
            rst.HotKeyText.Text = hotKey.ToString();
            if (box.Instance != null && !box.IsUnique) //外功
            {
                switch (box.Instance.Skill.Type)
                {
                case CommonSettings.SKILLTYPE_JIAN:
                    rst.TypeImageJian.Visibility = Visibility.Visible;
                    break;

                case CommonSettings.SKILLTYPE_DAO:
                    rst.TypeImageDao.Visibility = Visibility.Visible;
                    break;

                case CommonSettings.SKILLTYPE_QUAN:
                    rst.TypeImageQuan.Visibility = Visibility.Visible;
                    break;

                case CommonSettings.SKILLTYPE_QIMEN:
                    rst.TypeImageQimen.Visibility = Visibility.Visible;
                    break;

                default:
                    break;
                }
            }
            else if (box.IsUnique) //绝技
            {
                rst.NameText.Foreground = new SolidColorBrush(Colors.Red);
                switch (box.Type)
                {
                case CommonSettings.SKILLTYPE_JIAN:
                    rst.TypeImageJian.Visibility = Visibility.Visible;
                    break;

                case CommonSettings.SKILLTYPE_DAO:
                    rst.TypeImageDao.Visibility = Visibility.Visible;
                    break;

                case CommonSettings.SKILLTYPE_QUAN:
                    rst.TypeImageQuan.Visibility = Visibility.Visible;
                    break;

                case CommonSettings.SKILLTYPE_QIMEN:
                    rst.TypeImageQimen.Visibility = Visibility.Visible;
                    break;

                case CommonSettings.SKILLTYPE_NEIGONG:
                    rst.TypeImageNeigong.Visibility = Visibility.Visible;
                    break;

                default:
                    break;
                }
            }
            else if (box.IsSpecial)
            {
                rst.NameText.Foreground         = new SolidColorBrush(Colors.Cyan);
                rst.TypeImageSpecial.Visibility = Visibility.Visible;
            }

            rst.MouseLeftButtonDown += (ss, ee) =>
            {
                parent.Callback(box);
            };

            return(rst);
        }