private void Start() { Stats.SetCharacterStats(_enemySpec); SkillBook.LoadSkills(_enemySpec.BaseSkills); _enemyBattleAI.InitializeBattleAI(); ActiveEnemies.Add(this); }
private void Start() { _gameMaster = GameMaster.Instance; _battleManager = BattleManager.Instance; SkillBook.LoadSkills(_playerSpec.BaseSkills); Active = this; OnPlayerActive.Invoke(this); }