public static void AddSkill(bool listClear = true) { if (instance == null) { MyLog.LogMessage("YotogiSkillContainerViewer.AddSkill instance==null" ); return; } if (listClear) { YotogiOld.Stage key = YotogiOld.Stage.プレイル\u30FCム; if (!string.IsNullOrEmpty(YotogiOldStageSelectManager.StageName)) { try { key = (YotogiOld.Stage)Enum.Parse(typeof(YotogiOld.Stage), YotogiOldStageSelectManager.StageName); } catch { MyLog.LogError("Yotogi.Stage enum convert error.\n" + YotogiOldStageSelectManager.StageName, false); return; } } YotogiOld.StageData setting_stage_data_ = YotogiOld.stage_data_list[key]; ReadOnlySortedDictionary <int, YotogiSkillData> oldDatas = maid.status.yotogiSkill.oldDatas; foreach (YotogiSkillData yotogiSkillData in oldDatas.GetValueArray()) { Skill.Old.Data oldData = yotogiSkillData.oldData; if (oldData.IsExecStage(setting_stage_data_.stage) && oldData.IsExecMaid(maid.status)) { MyLog.LogMessage("AddSkillOld" , oldData.category , oldData.id , oldData.name ); skillList.Add(oldData); } } } if (skillList.Count > 0) { for (int i = 0; i < 7; i++) { try { instance.AddSkill(skillList.ElementAt(UnityEngine.Random.Range(0, skillList.Count))); } catch (Exception e) { MyLog.LogError(e.ToString()); } } } }
public static void OnYotogiSkillOldAdd(YotogiSkillSystem skillSystem, Skill.Old.Data data) { if (skillSystem.status == null || skillSystem.status.maid == null) { return; } SkillInfoChanged?.Invoke(null, new YotogiSkillEventArgs { Maid = skillSystem.status.maid, Event = "add", SkillId = data.id }); }
public static bool PrefixCreateDatasOld(out Dictionary <int, YotogiSkillListManager.Data> result, Status status) { result = new Dictionary <int, YotogiSkillListManager.Data>(); if (!EnableYotogiSkills) { return(false); } YotogiSkillSystem skillSystem = CreateDummySkillSystem(status); foreach (var skillDatas in Skill.Old.skill_data_list) { foreach (var idSkillPair in skillDatas) { Skill.Old.Data skill = idSkillPair.Value; YotogiSkillData skillData = skillSystem.Get(skill.id); if (skillData == null) { skillData = new YotogiSkillData { oldData = skill }; skillData.expSystem.SetExreienceList(new List <int>(skill.skill_exp_table)); } var data = new YotogiSkillListManager.Data { skillDataOld = skill, conditionDatas = new KeyValuePair <string[], bool> [0], maidStatusSkillData = skillData }; result.Add(skill.id, data); } } return(true); }