public void DrawCubicBezier(object dc, CubicBezierShape cubicBezier, string styleId, double dx, double dy, double scale) { var geometry = new SKPath() { FillType = SKPathFillType.Winding }; SkiaUtil.AddCubic(null, cubicBezier, dx, dy, geometry); _rootNodes[_currentRootNode].Children.Add(new ChildNode(cubicBezier, styleId, dx, dy, scale, geometry)); }