private void ThreadStartSkeletonization(object data) { Skeletonizer s = data as Skeletonizer; if (s == null) { return; } s.Start(); }
public Segmentation(Skeletonizer skel, Mesh currmesh) { segMesh = currmesh; int numSkSeq = 100; // 骨架的分段数量 if (skel != null) { skeRcd = skel.ReturnSkeleton(); // get skeleton from sig08 interval = (double)skeRcd.skeLength / numSkSeq; SkeletonRefining(interval); // refine SegmentToPart(); //get partskelseq 是关于骨架的操作 } }