Пример #1
0
    private void Block(StateController controller)
    {
        if (!controller.isBlocking)
        {
            controller.StopNavAgentFor(controller.blockPauseDuration);
            AkSoundEngine.PostEvent(controller.akEventHurt, controller.gameObject);
            controller.PlayBlockAnimation();
        }

        if (Time.time >= controller.blockReadyTime)
        {
            controller.blockReadyTime = Time.time + controller.blockPauseDuration;
            SkeletonDamagable skeleton = controller.gameObject.GetComponent <SkeletonDamagable>();
            skeleton.DealHealing(30);
            Debug.Log("Enemy healed " + skeleton.blockHealing);
        }
    }