protected virtual void OnHeightChange(int deltaH) { SizeEventHandler tmp = HeightChangedEvent; if (tmp != null) { tmp(deltaH); } }
public void Cleanup() { SizeEvent = null; // Everything but size event must changed under lock while CEF has pending paint commands lock (texturesLock) { PaintEvent = null; CreateTextureEvent = null; foreach (SharedTexture sharedTexture in textures) { DestroyTextureEvent(sharedTexture.Handle); } textures.Clear(); DestroyTextureEvent = null; } }