private static void Main(string[] args) { XmlConfigurator.ConfigureAndWatch(new FileInfo("log4net_server.config")); Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture; Thread.CurrentThread.Name = "Entry"; Settings = new SimpleSettings("server"); Database = new Database( Settings.GetValue <string>("db_host", "127.0.0.1"), Settings.GetValue <string>("db_database", "rotmgprod"), Settings.GetValue <string>("db_user", "root"), Settings.GetValue <string>("db_auth", "")); GameData = new XmlData(); InstanceId = Guid.NewGuid().ToString(); Console.CancelKeyPress += (sender, e) => e.Cancel = true; var port = Settings.GetValue <int>("port", "8888"); if (RunPreCheck(port)) { try { listener = new HttpListener(); listener.Prefixes.Add($"http://*:{port}/"); //listener.Prefixes.Add($"http://localhost:{port}/"); listener.Start(); listener.BeginGetContext(ListenerCallback, null); Logger.Info($"Listening at port {port}..."); }catch (Exception ex) { Logger.Error($"Error: {ex.Message}"); } } else { Logger.Error($"Port {port} is occupied. Can't start listening...\nPress ESC to exit."); } while (Console.ReadKey(true).Key != ConsoleKey.Escape) { ; } Logger.Info("Terminating..."); //To prevent a char/list account in use if //both servers are closed at the same time while (currentRequests.Count > 0) { ; } listener?.Stop(); GameData.Dispose(); }
private static void Main(string[] args) { Console.Title = "Zy's Realm - World Server"; try { Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture; Thread.CurrentThread.Name = "Entry"; Settings = new SimpleSettings("wServer"); new Database( Settings.GetValue <string>("db_host", "127.0.0.1"), Settings.GetValue <string>("db_database", "rotmgprod"), Settings.GetValue <string>("db_user", "root"), Settings.GetValue <string>("db_auth", "")); manager = new RealmManager( Settings.GetValue <int>("maxClients", "100"), Settings.GetValue <int>("tps", "20")); WhiteList = Settings.GetValue <bool>("whiteList", "false"); DebugMode = Settings.GetValue <bool>("debugMode", "false"); manager.Initialize(); manager.Run(); Server server = new Server(manager); PolicyServer policy = new PolicyServer(); Console.CancelKeyPress += (sender, e) => e.Cancel = true; policy.Start(); server.Start(); if (Settings.GetValue <bool>("broadcastNews", "false") && File.Exists("news.txt")) { new Thread(autoBroadcastNews).Start(); } Console.WriteLine("Server initialized."); if (isStopped()) { Console.WriteLine("Terminating..."); server.Stop(); policy.Stop(); manager.Stop(); Console.WriteLine("Server terminated."); } } catch (Exception e) { Console.WriteLine(e); foreach (var c in manager.Clients) { c.Value.Disconnect(Client.DisconnectReason.STOPPING_SERVER); } Console.ReadLine(); } }
private static void Main(string[] args) { Console.Title = "TEST Account Server"; { XmlConfigurator.ConfigureAndWatch(new FileInfo("log4net_server.config")); Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture; Thread.CurrentThread.Name = "Entry"; Settings = new SimpleSettings("server"); Database = new Database( Settings.GetValue <string>("db_host", "127.0.0.1"), Settings.GetValue <string>("db_database", "Nxl"), Settings.GetValue <string>("db_user", "root"), Settings.GetValue <string>("db_auth", "")); GameData = new XmlData(); InstanceId = Guid.NewGuid().ToString(); Console.CancelKeyPress += (sender, e) => e.Cancel = true; var port = Settings.GetValue <int>("port", "80"); if (RunPreCheck(port)) { listener = new HttpListener(); listener.Prefixes.Add($"http://*:{port}/"); listener.Start(); listener.BeginGetContext(ListenerCallback, null); Logger.Info($"TEST account server is now running!"); } else { Logger.Error($"Port {port} is occupied. Can't start listening...\nPress ESC to exit. \nPlease check if you are running any programs that could use the port \nTry end tasking the srvrhost process."); } while (Console.ReadKey(true).Key != ConsoleKey.Escape) { ; } Logger.Info("Terminating..."); //To prevent a char/list account in use if //both servers are closed at the same time while (currentRequests.Count > 0) { ; } listener?.Stop(); GameData.Dispose(); } }
private static void Main(string[] args) { Console.Title = "Zy's Realm - Server"; Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture; Thread.CurrentThread.Name = "Entry"; Settings = new SimpleSettings("server"); Database = new Database( Settings.GetValue <string>("db_host", "127.0.0.1"), Settings.GetValue <string>("db_database", "rotmgprod"), Settings.GetValue <string>("db_user", "root"), Settings.GetValue <string>("db_auth", "")); GameData = new XmlData(); InstanceId = Guid.NewGuid().ToString(); Console.CancelKeyPress += (sender, e) => e.Cancel = true; var port = Settings.GetValue <int>("port", "80"); if (RunPreCheck(port)) { listener = new HttpListener(); listener.Prefixes.Add($"http://*:{port}/"); listener.Start(); listener.BeginGetContext(ListenerCallback, null); Console.WriteLine($"Listening at port {port}..."); } else { Console.WriteLine($"Port {port} is occupied. Can't start listening...\nPress ESC to exit."); } while (Console.ReadKey(true).Key != ConsoleKey.Escape) { ; } Console.WriteLine("Terminating..."); //To prevent a char/list account in use if //both servers are closed at the same time while (currentRequests.Count > 0) { ; } listener?.Stop(); GameData.Dispose(); }
public static void SendEmail(MailMessage message, bool enableSsl = true) { SmtpClient client = new SmtpClient { Host = Settings.GetValue <string>("smtpHost", "smtp.gmail.com"), Port = Settings.GetValue <int>("smtpPort", "587"), DeliveryMethod = SmtpDeliveryMethod.Network, UseDefaultCredentials = false, EnableSsl = true, Credentials = new NetworkCredential(Settings.GetValue <string>("serverEmail"), Settings.GetValue <string>("serverEmailPassword")) }; client.Send(message); }
static void Main(string[] args) { Console.Title = "Stable World Server"; Console.WindowWidth = 110; XmlConfigurator.ConfigureAndWatch(new FileInfo("log4net.config")); Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture; Thread.CurrentThread.Name = "Entry"; using (Settings = new SimpleSettings("wServer")) using (var db = new Database( Settings.GetValue <string>("db_host", "127.0.0.1"), Settings.GetValue <int>("db_port", "6379"), Settings.GetValue <string>("db_auth", ""))) { RealmManager manager = new RealmManager( Settings.GetValue <int>("maxClient", "100"), Settings.GetValue <int>("tps", "20"), db); manager.Initialize(); manager.Run(); Server server = new Server(manager, 2050); PolicyServer policy = new PolicyServer(); Console.CancelKeyPress += (sender, e) => e.Cancel = true; policy.Start(); server.Start(); log.Info("Server initialized."); while (Console.ReadKey(true).Key != ConsoleKey.Escape) { ; } log.Info("Terminating..."); server.Stop(); policy.Stop(); manager.Stop(); db.Dispose(); log.Info("Server terminated."); } }
//This is set here, just in case the client SOMEHOW manages to connect before the Settings.Value is set. Which is impossible, but it's whatever. private static void Main(string[] args) { XmlConfigurator.ConfigureAndWatch(new FileInfo("log4net.config")); System.Timers.Timer timer = new System.Timers.Timer(65 * 60 * 1000); timer.Elapsed += AutoRestart; Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture; Thread.CurrentThread.Name = "Entry"; using (Settings = new SimpleSettings("wServer")) { serverDatabaseConnString = Settings.GetValue("conn"); //Ugh, this should do good. :] serverTPS = Settings.GetValue <int>("tps", "5"); serverMaxClients = Settings.GetValue <int>("maxClient", "100"); manager = new RealmManager(serverMaxClients, serverTPS); manager.Initialize(); manager.Run(); var server = new Server(manager, 2050); var policy = new PolicyServer(); Console.CancelKeyPress += (sender, e) => e.Cancel = true; policy.Start(); server.Start(); log.Info("Server initialized."); timer.Start(); while (((uint)Console.ReadKey(true).Key) != (uint)ConsoleKey.Escape) { log.Info("Terminating..."); server.Stop(); policy.Stop(); manager.Stop(); log.Info("Server terminated."); } } }
static void Main(string[] args) { Console.Title = "Stable Account Server"; Console.WindowWidth = 110; XmlConfigurator.ConfigureAndWatch(new FileInfo("log4net.config")); Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture; Thread.CurrentThread.Name = "Entry"; using (Settings = new SimpleSettings("server")) using (Database = new Database( Settings.GetValue <string>("db_host", "127.0.0.1"), Settings.GetValue <int>("db_port", "6379"), Settings.GetValue <string>("db_auth", ""))) { GameData = new XmlData(); InstanceId = Guid.NewGuid().ToString(); int port = Settings.GetValue <int>("port", "8888"); listener = new HttpListener(); listener.Prefixes.Add("http://*:" + port + "/"); listener.Start(); listener.BeginGetContext(ListenerCallback, null); Console.CancelKeyPress += (sender, e) => e.Cancel = true; log.Info("Listening at port " + port + "..."); ISManager manager = new ISManager(); manager.Run(); while (Console.ReadKey(true).Key != ConsoleKey.Escape) { ; } log.Info("Terminating..."); manager.Dispose(); listener.Stop(); GameData.Dispose(); } }
private static void Main(string[] args) { Console.Title = "Phoenix Realms: Reborn - World Server"; XmlConfigurator.ConfigureAndWatch(new FileInfo("log4net.config")); Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture; Thread.CurrentThread.Name = "Entry"; using (Settings = new SimpleSettings("wServer")) { var db = new Database(Settings.GetValue("conn")); var manager = new RealmManager( Settings.GetValue <int>("maxClient", "100"), Settings.GetValue <int>("tps", "10"), db); manager.Initialize(); manager.Run(); var server = new Server(manager, 2050); var policy = new PolicyServer(); Console.CancelKeyPress += (sender, e) => e.Cancel = true; policy.Start(); server.Start(); log.Info("Server initialized."); while (Console.ReadKey(true).Key != ConsoleKey.Escape) { ; } log.Info("Terminating..."); server.Stop(); policy.Stop(); manager.Stop(); db.Dispose(); log.Info("Server terminated."); } }
private static void Main(string[] args) { XmlConfigurator.ConfigureAndWatch(new FileInfo("log4net_server.config")); Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture; Thread.CurrentThread.Name = "Entry"; Settings = new SimpleSettings("server"); Database = new Database( Settings.GetValue<string>("db_host", "127.0.0.1"), Settings.GetValue<string>("db_database", "rotmgprod"), Settings.GetValue<string>("db_user", "root"), Settings.GetValue<string>("db_auth", "")); GameData = new XmlData(); InstanceId = Guid.NewGuid().ToString(); Console.CancelKeyPress += (sender, e) => e.Cancel = true; var port = Settings.GetValue<int>("port", "80"); if (RunPreCheck(port)) { listener = new HttpListener(); listener.Prefixes.Add($"http://*:{port}/"); listener.Start(); listener.BeginGetContext(ListenerCallback, null); Logger.Info($"Listening at port {port}..."); } else Logger.Error($"Port {port} is occupied. Can't start listening...\nPress ESC to exit."); while (Console.ReadKey(true).Key != ConsoleKey.Escape); Logger.Info("Terminating..."); //To prevent a char/list account in use if //both servers are closed at the same time while (currentRequests.Count > 0); listener?.Stop(); GameData.Dispose(); }
private static void Main(string[] args) { XmlConfigurator.ConfigureAndWatch(new FileInfo("log4net_server.config")); Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture; Thread.CurrentThread.Name = "Entry"; Settings = new SimpleSettings("server"); Database = new Database( Settings.GetValue("dbHost", "127.0.0.1"), Settings.GetValue("dbName", "fluffyadventure"), Settings.GetValue("dbUser", "root"), Settings.GetValue("dbPassword", "")); GameData = new XmlData(); var port = Settings.GetValue <int>("port", "8080"); listener = new HttpListener(); listener.Prefixes.Add($"http://*:{port}/"); listener.Start(); listener.BeginGetContext(ListenerCallback, null); Console.CancelKeyPress += (sender, e) => e.Cancel = true; Logger.Info("Listening at port " + port + "..."); while (Console.ReadKey(true).Key != ConsoleKey.Escape) { ; } Logger.Info("Terminating..."); while (currentRequests.Count > 0) { ; } listener.Stop(); GameData.Dispose(); Settings.Dispose(); }
static void Main(string[] args) { XmlConfigurator.ConfigureAndWatch(new FileInfo("log4net.config")); Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture; Thread.CurrentThread.Name = "Entry"; using (Settings = new SimpleSettings("wServer")) { var db = new Database(Settings.GetValue("conn")); RealmManager manager = new RealmManager( Settings.GetValue<int>("maxClient", "100"), Settings.GetValue<int>("tps", "20"), db); manager.Initialize(); manager.Run(); Server server = new Server(manager, 2050); PolicyServer policy = new PolicyServer(); Console.CancelKeyPress += (sender, e) => e.Cancel = true; policy.Start(); server.Start(); log.Info("Server initialized."); while (Console.ReadKey(true).Key != ConsoleKey.Escape) ; log.Info("Terminating..."); server.Stop(); policy.Stop(); manager.Stop(); db.Dispose(); log.Info("Server terminated."); } }
private static HttpServer PrepareServer(SimpleSettings settings) { var port = int.Parse(settings.GetValue("port")); var server = new HttpServer(port); server .AddHandler(LoginHandler.Instance) .AddHandler(AddPointHandler.Instance) .AddHandler(GetAllPublicsHandler.Instance) .AddHandler(GetPointsHandler.Instance) .AddHandler(ShortestPathHandler.Instance); return(server); }
private static void Main(string[] args) { XmlConfigurator.ConfigureAndWatch(new FileInfo("log4net.config")); Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture; Thread.CurrentThread.Name = "Entry"; using (Settings = new SimpleSettings("server")) { GameData = new XmlData(); var port = Settings.GetValue <int>("port", "8080"); listener = new HttpListener(); listener.Prefixes.Add("http://*:" + port + "/"); listener.Start(); listener.BeginGetContext(ListenerCallback, null); for (int i = 0; i < workers.Length; i++) { workers[i] = new Thread(Worker) { Name = "Worker " + i }; workers[i].Start(); } Console.CancelKeyPress += (sender, e) => e.Cancel = true; log.Info("Listening at port " + port + "..."); while (Console.ReadKey(true).Key != ConsoleKey.Escape) { ; } log.Info("Terminating..."); terminating = true; listener.Stop(); queueReady.Set(); GameData.Dispose(); while (contextQueue.Count > 0) { Thread.Sleep(100); } } }
static void Main(string[] args) { XmlConfigurator.ConfigureAndWatch(new FileInfo("log4net.config")); Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture; Thread.CurrentThread.Name = "Entry"; using (Settings = new SimpleSettings("server")) { GameData = new XmlData(); int port = Settings.GetValue<int>("port", "8888"); listener = new HttpListener(); listener.Prefixes.Add("http://*:" + port + "/"); listener.Start(); listener.BeginGetContext(ListenerCallback, null); for (var i = 0; i < workers.Length; i++) { workers[i] = new Thread(Worker) { Name = "Worker " + i }; workers[i].Start(); } Console.CancelKeyPress += (sender, e) => e.Cancel = true; log.Info("Listening at port " + port + "..."); while (Console.ReadKey(true).Key != ConsoleKey.Escape) ; log.Info("Terminating..."); terminating = true; listener.Stop(); queueReady.Set(); GameData.Dispose(); while (contextQueue.Count > 0) Thread.Sleep(100); } }
private static void Main(string[] args) { XmlConfigurator.ConfigureAndWatch(new FileInfo("log4net.config")); Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture; Thread.CurrentThread.Name = "Entry"; System.Timers.Timer timer = new System.Timers.Timer(45 * 60 * 1000); timer.Elapsed += AutoRestart; using (Settings = new SimpleSettings("server")) { GameData = new XmlData(); var port = Settings.GetValue <int>("port", "8080"); RequestHandler.LoadHandlers(); listener = new HttpListener(); listener.Prefixes.Add("http://+:" + port + "/"); listener.Start(); timer.Start(); listener.BeginGetContext(ListenerCallback, null); Console.CancelKeyPress += (sender, e) => e.Cancel = true; log.Info("Listening at port " + port + "..."); while (Console.ReadKey(true).Key != ConsoleKey.Escape) { ; } log.Info("Terminating..."); listener.Stop(); GameData.Dispose(); } }
private static void Main(string[] args) { XmlConfigurator.ConfigureAndWatch(new FileInfo("log4net.config")); Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture; Thread.CurrentThread.Name = "Entry"; Settings = new SimpleSettings("wServer"); Database.Init(Settings.GetValue <string>("db_host", "nillysrealm.com"), Settings.GetValue <string>("db_port", "3306"), Settings.GetValue <string>("db_name", "rotmg"), Settings.GetValue <string>("db_user", ""), Settings.GetValue <string>("db_pass", "botmaker")); var manager = new RealmManager(); manager.Initialize(); manager.Run(); var server = new Server(Settings.GetValue <int>("port", "2050")); var policy = new PolicyServer(); policy.Start(); server.Start(); log.Info("Server initialized."); Console.CancelKeyPress += delegate { log.Info("Terminating..."); server.Stop(); policy.Stop(); //Settings.Dispose(); log.Info("Server terminated."); Thread.Sleep(500); Environment.Exit(0); }; while (true) { Thread.Sleep(500); } }
private static void Main(string[] args) { XmlConfigurator.ConfigureAndWatch(new FileInfo("log4net_wServer.config")); Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture; Thread.CurrentThread.Name = "Entry"; using (Settings = new SimpleSettings("wServer")) { new Database( Settings.GetValue("dbHost", "127.0.0.1"), Settings.GetValue("dbName", "fluffyadventure"), Settings.GetValue("dbUser", "root"), Settings.GetValue("dbPassword", "")); RealmManager manager = new RealmManager( Settings.GetValue <int>("maxClient", "100"), Settings.GetValue <int>("tps", "20")); manager.Initialize(); manager.Run(); Server server = new Server(manager, 2050); PolicyServer policy = new PolicyServer(); Console.CancelKeyPress += (sender, e) => e.Cancel = true; policy.Start(); server.Start(); log.Info("Server initialized."); while (Console.ReadKey(true).Key != ConsoleKey.Escape) { ; } log.Info("Terminating..."); server.Stop(); policy.Stop(); manager.Stop(); log.Info("Server terminated."); } }
private static void Main(string[] args) { XmlConfigurator.ConfigureAndWatch(new FileInfo("log4net.config")); Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture; Thread.CurrentThread.Name = "Entry"; Settings = new SimpleSettings("server"); Database.Init(Settings.GetValue <string>("db_host", "nillysrealm.com"), Settings.GetValue <string>("db_port", "3306"), Settings.GetValue <string>("db_name", "rotmg"), Settings.GetValue <string>("db_user", ""), Settings.GetValue <string>("db_pass", "botmaker")); var port = Settings.GetValue <int>("port", "8888"); _listener = new HttpListener(); _listener.Prefixes.Add("http://*:" + port + "/"); _listener.Start(); _listener.BeginGetContext(ListenerCallback, null); Log.Info("Listening at port " + port + "..."); Console.CancelKeyPress += delegate { Log.Info("Terminating..."); _listener.Stop(); //Settings.Dispose(); Environment.Exit(0); }; while (true) { Thread.Sleep(500); } }
public static bool IsDebugOn() { return(Settings.GetValue <bool>("debugMode", "false")); }
private static void Main(string[] args) { Console.Title = "FSOD"; try { XmlConfigurator.ConfigureAndWatch(new FileInfo("log4net_wServer.config")); Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture; Thread.CurrentThread.Name = "Entry"; Settings = new SimpleSettings("wServer"); new Database( Settings.GetValue <string>("db_host", "127.0.0.1"), Settings.GetValue <string>("db_database", "rotmgprod"), Settings.GetValue <string>("db_user", "root"), Settings.GetValue <string>("db_auth", "")); manager = new RealmManager( Settings.GetValue <int>("maxClients", "100"), Settings.GetValue <int>("tps", "20")); WhiteList = Settings.GetValue <bool>("whiteList", "false"); Verify = Settings.GetValue <bool>("verifyEmail", "false"); WhiteListTurnOff = Settings.GetValue <DateTime>("whitelistTurnOff"); manager.Initialize(); manager.Run(); Server server = new Server(manager); PolicyServer policy = new PolicyServer(); Console.CancelKeyPress += (sender, e) => e.Cancel = true; policy.Start(); server.Start(); if (Settings.GetValue <bool>("broadcastNews", "false") && File.Exists("news.txt")) { new Thread(autoBroadcastNews).Start(); } log.Info("Server initialized."); foreach (var type in typeof(World).Assembly.GetTypes()) { if (type.IsAbstract || !typeof(World).IsAssignableFrom(type)) { continue; } if (type.GetConstructors().First().GetParameters().Length > 0) { continue; } var world = (World)type.Assembly.CreateInstance(type.FullName); if (world == null) { log.Warn($"Cant make World {type.Name}"); } if (world?.Difficulty == -1) { log.Warn($"World {type.Name} has the default difficulty (-1)"); } world?.Dispose(); } uint key = 0; while ((key = (uint)Console.ReadKey(true).Key) != (uint)ConsoleKey.Escape) { if (key == (2 | 80)) { Settings.Reload(); } } log.Info("Terminating..."); server.Stop(); policy.Stop(); manager.Stop(); log.Info("Server terminated."); } catch (Exception e) { log.Fatal(e); foreach (var c in manager.Clients) { c.Value.Disconnect(); } Console.ReadLine(); } }
private static void Main(string[] args) { Console.Title = "Fabiano Swagger of Doom - World Server"; try { XmlConfigurator.ConfigureAndWatch(new FileInfo("log4net_wServer.config")); Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture; Thread.CurrentThread.Name = "Entry"; Settings = new SimpleSettings("wServer"); new Database( Settings.GetValue<string>("db_host", "127.0.0.1"), Settings.GetValue<string>("db_database", "rotmgprod"), Settings.GetValue<string>("db_user", "root"), Settings.GetValue<string>("db_auth", "")); manager = new RealmManager( Settings.GetValue<int>("maxClients", "100"), Settings.GetValue<int>("tps", "20")); WhiteList = Settings.GetValue<bool>("whiteList", "false"); Verify = Settings.GetValue<bool>("verifyEmail", "false"); WhiteListTurnOff = Settings.GetValue<DateTime>("whitelistTurnOff"); manager.Initialize(); manager.Run(); Server server = new Server(manager); PolicyServer policy = new PolicyServer(); Console.CancelKeyPress += (sender, e) => e.Cancel = true; policy.Start(); server.Start(); if(Settings.GetValue<bool>("broadcastNews", "false") && File.Exists("news.txt")) new Thread(autoBroadcastNews).Start(); log.Info("Server initialized."); uint key = 0; while ((key = (uint)Console.ReadKey(true).Key) != (uint)ConsoleKey.Escape) { if (key == (2 | 80)) Settings.Reload(); } log.Info("Terminating..."); server.Stop(); policy.Stop(); manager.Stop(); log.Info("Server terminated."); } catch (Exception e) { log.Fatal(e); foreach (var c in manager.Clients) { c.Value.Disconnect(); } Console.ReadLine(); } }
public T GetValue <T>(string key, string def = null) { return(settings.GetValue <T>(key, def)); }
private static void Main(string[] args) { Console.Title = "wServer"; try { XmlConfigurator.ConfigureAndWatch(new FileInfo("log4net_wServer.config")); Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture; Thread.CurrentThread.Name = "Entry"; Settings = new SimpleSettings("wServer"); new Database(); manager = new RealmManager( Settings.GetValue <int>("maxClients", "50"), Settings.GetValue <int>("tps", "20")); WhiteList = Settings.GetValue <bool>("whiteList", "false"); Verify = Settings.GetValue <bool>("verifyEmail", "false"); WhiteListTurnOff = Settings.GetValue <DateTime>("whitelistTurnOff"); manager.Initialize(); manager.Run(); Server server = new Server(manager); PolicyServer policy = new PolicyServer(); Console.CancelKeyPress += (sender, e) => e.Cancel = true; policy.Start(); server.Start(); new Thread(AutoNotify).Start(); if (Settings.GetValue <bool>("broadcastNews", "false") && File.Exists("news.txt")) { new Thread(autoBroadcastNews).Start(); } log.Info("Server initialized."); uint key = 0; while ((key = (uint)Console.ReadKey(true).Key) != (uint)ConsoleKey.Escape) { if (key == (2 | 80)) { Settings.Reload(); } } log.Info("Terminating..."); server.Stop(); policy.Stop(); manager.Stop(); log.Info("Server terminated."); } catch (Exception e) { log.Fatal(e); foreach (var c in manager.Clients) { c.Value.Disconnect(); } Console.ReadLine(); } }
private static void Main(string[] args) { Console.Title = "Rotux - World Server"; try { Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture; Thread.CurrentThread.Name = "Entry"; Settings = new SimpleSettings("wServer"); new Database( Settings.GetValue <string>("db_host", "127.0.0.1"), Settings.GetValue <string>("db_database", "rotmgprod"), Settings.GetValue <string>("db_user", "root"), Settings.GetValue <string>("db_auth", "")); manager = new RealmManager( Settings.GetValue <int>("maxClients", "100"), Settings.GetValue <int>("tps", "20")); WhiteList = Settings.GetValue <bool>("whiteList", "false"); Verify = Settings.GetValue <bool>("verifyEmail", "false"); WhiteListTurnOff = Settings.GetValue <DateTime>("whitelistTurnOff"); manager.Initialize(); manager.Run(); Server server = new Server(manager); PolicyServer policy = new PolicyServer(); Console.CancelKeyPress += (sender, e) => e.Cancel = true; policy.Start(); server.Start(); if (Settings.GetValue <bool>("broadcastNews", "false") && File.Exists("news.txt")) { new Thread(autoBroadcastNews).Start(); } Console.WriteLine("Server initialized."); uint key = 0; while ((key = (uint)Console.ReadKey(true).Key) != (uint)ConsoleKey.Escape) { if (key == (2 | 80)) { Settings.Reload(); } } Console.WriteLine("Terminating..."); server.Stop(); policy.Stop(); manager.Stop(); Console.WriteLine("Server terminated."); } catch (Exception e) { Console.WriteLine(e); foreach (var c in manager.Clients) { c.Value.Disconnect(); } Console.ReadLine(); } }
private static WsServer PrepareWsServer(SimpleSettings settings) { var port = int.Parse(settings.GetValue("ws-port")); return(new WsServer(port)); }