Пример #1
0
 public override void Update()
 {
     if (shouldChangeInput)
     {
         SetDirectionalInput(ai.GetDirectionalInput(transform.position, controller.collisions));
         shouldChangeInput = false;
     }
     else if (!controller.collisions.below || controller.collisions.left || controller.collisions.right)
     {
         shouldChangeInput = true;
     }
     base.Update();
 }