public IEnumerator SoundTest() { var outputPathSound = Application.streamingAssetsPath + "/InitTestAssetBundle/sound"; Assert.AreEqual(2, SimpleAssetBundle.GetAllAssetNames(outputPathSound).Length); Assert.AreEqual(0, SimpleAssetBundle.GetAllScenePaths(outputPathSound).Length); Debug.Log(string.Join(Environment.NewLine, SimpleAssetBundle.GetAllAssetNames(outputPathSound))); var audioClip1 = SimpleAssetBundle.Load <AudioClip>(outputPathSound, SimpleAssetBundle.GetAllAssetNames(outputPathSound)[0]); yield return(null); Assert.AreEqual(1, SimpleAssetBundle.GetRefCount(outputPathSound)); Assert.AreNotEqual(null, audioClip1); var audioClip2 = SimpleAssetBundle.Load <AudioClip>(outputPathSound, SimpleAssetBundle.GetAllAssetNames(outputPathSound)[1]); yield return(null); Assert.AreEqual(2, SimpleAssetBundle.GetRefCount(outputPathSound)); Assert.AreNotEqual(null, audioClip2); SimpleAssetBundle.Unload(outputPathSound); yield return(null); Assert.AreEqual(1, SimpleAssetBundle.GetRefCount(outputPathSound)); Assert.AreNotEqual(null, audioClip1); Assert.AreNotEqual(null, audioClip2); SimpleAssetBundle.Unload(outputPathSound); yield return(null); Assert.AreEqual(null, SimpleAssetBundle.GetRefCount(outputPathSound)); SimpleAssetBundle.Unload(outputPathSound); yield return(null); Assert.AreEqual(null, SimpleAssetBundle.GetRefCount(outputPathSound)); }