protected override bool PrivateUpdate(ScenarioFrame frame) { foreach (Situation situation in Situation.sAllSituations) { SocialWorkerAdoptionSituation adoption = situation as SocialWorkerAdoptionSituation; if (adoption == null) { continue; } if (adoption.mAdoptingParent != Event.mActor) { continue; } SocialWorkerAdoptionSituation.InstantiateNewKid childSit = adoption.Child as SocialWorkerAdoptionSituation.InstantiateNewKid; if (childSit == null) { continue; } Sim oldChild = childSit.mAdoptedChild; using (SimFromBin <ManagerLot> simBin = new SimFromBin <ManagerLot>(this, Lots)) { SimDescription newChild = simBin.CreateNewSim(oldChild.SimDescription.Age, oldChild.SimDescription.Gender, CASAgeGenderFlags.Human); if (newChild == null) { IncStat("Creation Failure"); return(false); } newChild.WasAdopted = true; adoption.mAdoptingParent.Household.Remove(oldChild.SimDescription); adoption.mAdoptingParent.Household.Add(newChild); adoption.mAdoptingParent.Genealogy.AddChild(newChild.Genealogy); newChild.FirstName = oldChild.FirstName; newChild.LastName = oldChild.LastName; childSit.mAdoptedChild = newChild.Instantiate(Vector3.Zero); Deaths.CleansingKill(oldChild.SimDescription, true); return(true); } } IncStat("Situation Not Found"); return(false); }
protected override bool PrivateUpdate(ScenarioFrame frame) { if (mCheckRequired) { if (!mRequirement.mRequired) { return(false); } } List <CASAgeGenderFlags> ageGenderRequirements = new List <CASAgeGenderFlags>(); if ((!mRequirement.mNeedMale) && (!mRequirement.mNeedFemale)) { if (BabyGenderScenario.GetGenderByFirstBorn(Manager, GetValue <GenderOption, BabyGenderScenario.FirstBornGender>(), false) == CASAgeGenderFlags.Male) { mRequirement.mNeedMale = true; } else { mRequirement.mNeedFemale = true; } } bool teenMoveIn = false; if (mRequirement.mMate == null) { if (RandomUtil.RandomChance(GetValue <TeenChanceOption, int>())) { teenMoveIn = true; } } else if (mRequirement.mMate.Teen) { teenMoveIn = true; } if (mRequirement.mNeedMale) { CASAgeGenderFlags age = CASAgeGenderFlags.Male | CASAgeGenderFlags.Human; if (teenMoveIn) { age |= CASAgeGenderFlags.Teen; } else //if ((mRequirement.CareerLevel != null) && (mRequirement.CareerLevel.Level > 5)) { age |= CASAgeGenderFlags.YoungAdult; age |= CASAgeGenderFlags.Adult; } ageGenderRequirements.Add(age); } if (mRequirement.mNeedFemale) { CASAgeGenderFlags age = CASAgeGenderFlags.Female | CASAgeGenderFlags.Human; if (teenMoveIn) { age |= CASAgeGenderFlags.Teen; } else if (mRequirement.mFertile) { age |= CASAgeGenderFlags.YoungAdult; } else //((mRequirement.CareerLevel != null) && (mRequirement.CareerLevel.Level > 5) && ) { age |= CASAgeGenderFlags.YoungAdult; age |= CASAgeGenderFlags.Adult; } ageGenderRequirements.Add(age); } bool singleParent = false; Lot familyLot = null; if (((mRequirement.mMate == null) || (!mCheckRequired)) && (GetValue <WholeFamilyOption, int>() > 0) && (!RandomUtil.RandomChance(GetValue <SingleSimOption, int>()))) { IncStat("WholeFamily"); familyLot = Lots.FindLot(this, null, 0, ManagerLot.FindLotFlags.CheapestHome | ManagerLot.FindLotFlags.Inspect, OnLotPriceCheck); if (familyLot == null) { return(false); } if (RandomUtil.RandomChance(GetValue <ChanceOfSingleOption, int>())) { IncStat("Single Parent"); singleParent = true; } else if (familyLot.CountObjects <IBedDouble>() == 0) { if (familyLot.CountObjects <IBedSingle>() > 1) { IncStat("Single Parent"); singleParent = true; } else { IncStat("No Double Bed"); familyLot = null; } } } using (SimFromBin <ManagerLot> simBin = new SimFromBin <ManagerLot>(this, Lots)) { List <SimDescription> sims = new List <SimDescription>(); CASAgeGenderFlags genders = CASAgeGenderFlags.Male | CASAgeGenderFlags.Female; if (familyLot != null) { BabyGenderScenario.FirstBornGender genderPref = GetValue <GenderOption, BabyGenderScenario.FirstBornGender>(); bool bothGenders = true; if ((genderPref == BabyGenderScenario.FirstBornGender.Male) || (genderPref == BabyGenderScenario.FirstBornGender.Female)) { bothGenders = false; } else if (RandomUtil.RandomChance(GetValue <ManagerFlirt.ChanceOfGaySim, int>())) { bothGenders = false; } if (ageGenderRequirements.Count == 1) { if (bothGenders) { if ((ageGenderRequirements[0] & CASAgeGenderFlags.Male) == CASAgeGenderFlags.Male) { ageGenderRequirements.Add(CASAgeGenderFlags.Female | (ageGenderRequirements[0] & CASAgeGenderFlags.AgeMask)); } else { ageGenderRequirements.Add(CASAgeGenderFlags.Male | (ageGenderRequirements[0] & CASAgeGenderFlags.AgeMask)); } } else { genders = ageGenderRequirements[0] & CASAgeGenderFlags.GenderMask; ageGenderRequirements.Add(ageGenderRequirements[0]); } } } foreach (CASAgeGenderFlags ageGender in ageGenderRequirements) { SimDescription sim = simBin.CreateNewSim(ageGender & CASAgeGenderFlags.AgeMask, ageGender & CASAgeGenderFlags.GenderMask, CASAgeGenderFlags.Human); if (sim == null) { IncStat("Creation Failure"); } else { sims.Add(sim); } } if (familyLot == null) { if (sims.Count > 0) { Add(frame, new ImmigrantMailOrderScenario(mRequirement, sims), ScenarioResult.Start); } } else { bool createChildren = true; SimDescription otherParent = null; List <SimDescription> parents = new List <SimDescription>(sims); if (parents.Count > 1) { otherParent = parents[1]; if (parents[1].IsMale) { parents[0].InternalIncreaseGenderPreferenceMale(); } else { parents[0].InternalIncreaseGenderPreferenceFemale(); } if (parents[0].IsMale) { parents[1].InternalIncreaseGenderPreferenceMale(); } else { parents[1].InternalIncreaseGenderPreferenceFemale(); } Relationship relation = Relationship.Get(parents[0], parents[1], true); if (relation != null) { relation.MakeAcquaintances(); } if (GameUtils.IsUniversityWorld()) { createChildren = true; IncStat("Immigrant Friends"); } else if (!RandomUtil.RandomChance(GetValue <ChanceOfFriendsOption, int>())) { Dictionary <string, List <News.NewsTuning.ArticleTuning> > namedArticles = News.sNewsTuning.mNamedArticles; try { // Doing so stops Marriage notices of imported sims from appearing in the newspaper News.sNewsTuning.mNamedArticles = new Dictionary <string, List <News.NewsTuning.ArticleTuning> >(); if (RandomUtil.RandomChance(GetValue <ChanceOfPartnerOption, int>())) { IncStat("Immigrant Partners"); while (relation.CurrentLTR != LongTermRelationshipTypes.Partner) { if (!Romances.BumpToHigherState(this, parents[0], parents[1])) { break; } } } else { if (!Romances.BumpToHighestState(this, parents[0], parents[1])) { IncStat("Unmarriable"); createChildren = false; } else { parents[1].LastName = parents[0].LastName; } } } finally { News.sNewsTuning.mNamedArticles = namedArticles; } } else { createChildren = false; IncStat("Immigrant Friends"); } } if (createChildren) { Lot.LotMetrics metrics = new Lot.LotMetrics(); familyLot.GetLotMetrics(ref metrics); int totalChildren = GetValue <WholeFamilyOption, int>(); if (totalChildren > Options.GetValue <MaximumSizeOption, int>()) { totalChildren = Options.GetValue <MaximumSizeOption, int>(); } totalChildren -= parents.Count; totalChildren = RandomUtil.GetInt(totalChildren - 1) + 1; AddStat("Allowed Children", totalChildren); int totalBeds = metrics.BedCount - parents.Count; if (totalBeds > totalChildren) { totalBeds = totalChildren; } AddStat("Available Beds", totalBeds); if (!GameUtils.IsUniversityWorld()) { int numCribs = RandomUtil.GetInt((int)familyLot.CountObjects <Sims3.Gameplay.Objects.Beds.Crib>()); // Create the children if (numCribs > 2) { numCribs = 2; } if (numCribs > totalChildren) { numCribs = totalChildren; } AddStat("Available Cribs", numCribs); for (int i = 0; i < numCribs; i++) { SimDescription sim = simBin.CreateNewSim(parents[0], otherParent, CASAgeGenderFlags.Toddler, genders, parents[0].Species, true); if (sim == null) { IncStat("Creation Failure"); } else { sims.Add(sim); totalBeds--; } } if ((!parents[0].Teen) && ((otherParent == null) || (!otherParent.Teen))) { for (int i = 0; i < totalBeds; i++) { SimDescription sim = simBin.CreateNewSim(parents[0], otherParent, CASAgeGenderFlags.Child | CASAgeGenderFlags.Teen, genders, parents[0].Species, true); if (sim == null) { IncStat("Creation Failure"); } else { sims.Add(sim); } } } } else { for (int i = 0; i < totalBeds; i++) { SimDescription sim = simBin.CreateNewSim(CASAgeGenderFlags.YoungAdult | CASAgeGenderFlags.Adult, genders, parents[0].Species); if (sim == null) { IncStat("Creation Failure"); } else { sims.Add(sim); } } } if ((singleParent) && (otherParent != null)) { sims.Remove(otherParent); parents.Remove(otherParent); if (otherParent.Partner != null) { otherParent.Partner.Partner = null; otherParent.Partner = null; } otherParent.Dispose(true, false, true); } } } if ((GameUtils.IsInstalled(ProductVersion.EP5)) && (RandomUtil.RandomChance(GetValue <PetChanceOption, int>()))) { List <CASAgeGenderFlags> choices = new List <CASAgeGenderFlags>(); foreach (SimDescription sim in sims) { PetAdoptionBaseScenario.GetPossibleSpecies(this, familyLot, sim, false, choices); } AddStat("Pet Choices", choices.Count); if (choices.Count > 0) { int numberPets = RandomUtil.GetInt(1, GetValue <MaximumPetsOption, int>() - 1); AddStat("Pet Immigrants", numberPets); for (int i = 0; i < numberPets; i++) { CASAgeGenderFlags species = RandomUtil.GetRandomObjectFromList(choices); if (Sims.HasEnough(this, species)) { continue; } SimDescription pet = simBin.CreateNewSim(CASAgeGenderFlags.Child | CASAgeGenderFlags.Adult | CASAgeGenderFlags.Elder, CASAgeGenderFlags.Male | CASAgeGenderFlags.Female, species); if (pet != null) { pet.LastName = sims[0].LastName; sims.Add(pet); } else { IncStat("Pet Creation Fail"); } } } } Add(frame, new ImmigrantMoveInScenario(sims), ScenarioResult.Start); Add(frame, new NewImmigrantScenario(sims, mRequirement), ScenarioResult.Success); } return(true); }
protected override bool PrivateUpdate(ScenarioFrame frame) { if (mNewSim != null) { mSpecies = mNewSim.Species; } if (HouseholdsEx.IsFull(this, Sim.Household, mSpecies, 0, true, true)) { IncStat("Full"); return(false); } bool created = false; if (mNewSim == null) { using (SimFromBin <ManagerLot> simBin = new SimFromBin <ManagerLot>(this, Lots)) { CASAgeGenderFlags gender = BabyGenderScenario.GetGenderByFirstBorn(Manager, GetValue <ImmigrateScenario.GenderOption, BabyGenderScenario.FirstBornGender>(), false); mNewSim = simBin.CreateNewSim(Ages, gender, mSpecies); created = true; } } if (mNewSim != null) { if (Households.MoveSim(mNewSim, Sim.Household)) { mNewSim.LastName = Sim.LastName; mNewSim.WasAdopted = true; Relationship relation = ManagerSim.GetRelationship(Sim, mNewSim); if (relation != null) { relation.LTR.SetLiking(Delta); } Relationships.CheckAddHumanParentFlagOnAdoption(Sim, mNewSim); if (Sim.Partner != null) { Relationships.CheckAddHumanParentFlagOnAdoption(Sim.Partner, mNewSim); } if (SimTypes.IsEquivalentSpecies(mNewSim, Sim)) { Sim.Genealogy.AddChild(mNewSim.Genealogy); } UpdateDayOfLastOption(Sim); if ((Sim.Partner != null) && (Sim.IsMarried)) { if (SimTypes.IsEquivalentSpecies(mNewSim, Sim)) { Sim.Partner.Genealogy.AddChild(mNewSim.Genealogy); } UpdateDayOfLastOption(Sim.Partner); } return(true); } else if (created) { mNewSim.Dispose(); mNewSim = null; } } IncStat("No New Sim"); return(false); }
protected override bool PrivateUpdate(ScenarioFrame frame) { if (mNewSim != null) { mSpecies = mNewSim.Species; } if (HouseholdsEx.IsFull(this, Sim.Household, mSpecies, 0, true, true)) { IncStat("Full"); return false; } bool created = false; if (mNewSim == null) { using (SimFromBin<ManagerLot> simBin = new SimFromBin<ManagerLot>(this, Lots)) { CASAgeGenderFlags gender = BabyGenderScenario.GetGenderByFirstBorn(Manager, GetValue<ImmigrateScenario.GenderOption, BabyGenderScenario.FirstBornGender>(), false); mNewSim = simBin.CreateNewSim(Ages, gender, mSpecies); created = true; } } if (mNewSim != null) { if (Households.MoveSim(mNewSim, Sim.Household)) { mNewSim.LastName = Sim.LastName; mNewSim.WasAdopted = true; Relationship relation = ManagerSim.GetRelationship(Sim, mNewSim); if (relation != null) { relation.LTR.SetLiking(Delta); } Relationships.CheckAddHumanParentFlagOnAdoption(Sim, mNewSim); if (Sim.Partner != null) { Relationships.CheckAddHumanParentFlagOnAdoption(Sim.Partner, mNewSim); } if (SimTypes.IsEquivalentSpecies(mNewSim, Sim)) { Sim.Genealogy.AddChild(mNewSim.Genealogy); } UpdateDayOfLastOption(Sim); if ((Sim.Partner != null) && (Sim.IsMarried)) { if (SimTypes.IsEquivalentSpecies(mNewSim, Sim)) { Sim.Partner.Genealogy.AddChild(mNewSim.Genealogy); } UpdateDayOfLastOption(Sim.Partner); } return true; } else if (created) { mNewSim.Dispose(); mNewSim = null; } } IncStat("No New Sim"); return false; }
protected override bool PrivateUpdate(ScenarioFrame frame) { SimDescription newSim = null; using (SimFromBin <ManagerSim> bin = new SimFromBin <ManagerSim>(this, Sims)) { CASAgeGenderFlags gender = Sim.Gender; switch (GetValue <GenderOption, BabyGenderScenario.FirstBornGender>()) { case BabyGenderScenario.FirstBornGender.Male: gender = CASAgeGenderFlags.Male; break; case BabyGenderScenario.FirstBornGender.Female: gender = CASAgeGenderFlags.Female; break; } newSim = bin.CreateNewSim(Sim.Age, gender, CASAgeGenderFlags.Human); if (newSim == null) { IncStat("Creation Fail"); return(false); } } bool genderChanged = (Sim.Gender != newSim.Gender); bool result = FacialBlends.CopyGenetics(newSim, Sim, false, false); Sim.VoiceVariation = newSim.VoiceVariation; Sim.VoicePitchModifier = newSim.VoicePitchModifier; Sim.FirstName = newSim.FirstName; if (genderChanged) { Sim.Gender = newSim.Gender; SavedOutfit.Cache cache = new SavedOutfit.Cache(newSim); Dictionary <OutfitCategories, bool> replaced = new Dictionary <OutfitCategories, bool>(); Sim.RemoveOutfits(OutfitCategories.Career, true); SimOutfit geneOutfit = CASParts.GetOutfit(Sim, CASParts.sPrimary, false); foreach (SavedOutfit.Cache.Key outfit in cache.Outfits) { using (CASParts.OutfitBuilder builder = new CASParts.OutfitBuilder(Sim, outfit.mKey, geneOutfit)) { builder.Builder.Gender = Sim.Gender; outfit.Apply(builder, false, null, null); if (!replaced.ContainsKey(outfit.Category)) { replaced.Add(outfit.Category, true); CASParts.RemoveOutfits(Sim, outfit.Category, false); } } } if (Sim.CreatedSim != null) { Sim.CreatedSim.UpdateOutfitInfo(); Sim.CreatedSim.RefreshCurrentOutfit(true); SwitchOutfits.SwitchNoSpin(Sim.CreatedSim, new CASParts.Key(OutfitCategories.Everyday, 0)); } } else { new SavedOutfit.Cache(Sim).PropagateGenetics(Sim, CASParts.sPrimary); } if (newSim.OccultManager.CurrentOccultTypes != OccultTypes.None) { if (Instantiation.PerformOffLot(Sim, Household.ActiveHousehold.LotHome, null) != null) { List <OccultTypes> occults = OccultTypeHelper.CreateList(newSim, true); foreach (OccultTypes occult in occults) { switch (occult) { case OccultTypes.Frankenstein: Sim.TraitManager.AddElement(TraitNames.Brave); Sim.TraitManager.AddElement(TraitNames.Hydrophobic); break; } } Sims.ApplyOccultChance(this, Sim, occults, 100, int.MaxValue); } if (Sim.GetOutfitCount(OutfitCategories.Everyday) > 1) { Sim.RemoveOutfit(OutfitCategories.Everyday, 1, true); } SimOutfit currentOutfit = Sim.GetOutfit(OutfitCategories.Everyday, 0); if (currentOutfit != null) { try { ThumbnailManager.GenerateHouseholdSimThumbnail(currentOutfit.Key, currentOutfit.Key.InstanceId, 0x0, ThumbnailSizeMask.Large | ThumbnailSizeMask.ExtraLarge | ThumbnailSizeMask.Medium | ThumbnailSizeMask.Small, ThumbnailTechnique.Default, true, false, Sim.AgeGenderSpecies); } catch (Exception e) { Common.Exception(Sim, e); } } } Deaths.CleansingKill(newSim, true); if (!result) { return(false); } if (Common.kDebugging) { Common.DebugNotify(GetTitlePrefix(PrefixType.Pure) + ": " + Sim.FullName, Sim.CreatedSim); } SpeedTrap.Sleep(); return(true); }