public override Phone.Call.ConversationBehavior OnCallConnected() { try { Police instance = Police.Instance; if (instance != null) { Definition definition = InteractionDefinition as Definition; if (definition != null) { SimArrestSituationEx.Create(definition.mMurderer); } } } catch (Exception e) { Common.Exception(Actor, Target, e); } return(Phone.Call.ConversationBehavior.NoBehavior); }
public override void Grant(Sim actor, object target) { actor.InteractionQueue.CancelAllInteractions(); SimArrestSituationEx.Create(actor); }