public System.IAsyncResult BeginAddPionToGameSte(SilverlightApplication2.ServiceReference1.Pion p, System.AsyncCallback callback, object asyncState) { object[] _args = new object[1]; _args[0] = p; System.IAsyncResult _result = base.BeginInvoke("AddPionToGameSte", _args, callback, asyncState); return(_result); }
public void AddPionToGameSteAsync(SilverlightApplication2.ServiceReference1.Pion p, object userState) { if ((this.onBeginAddPionToGameSteDelegate == null)) { this.onBeginAddPionToGameSteDelegate = new BeginOperationDelegate(this.OnBeginAddPionToGameSte); } if ((this.onEndAddPionToGameSteDelegate == null)) { this.onEndAddPionToGameSteDelegate = new EndOperationDelegate(this.OnEndAddPionToGameSte); } if ((this.onAddPionToGameSteCompletedDelegate == null)) { this.onAddPionToGameSteCompletedDelegate = new System.Threading.SendOrPostCallback(this.OnAddPionToGameSteCompleted); } base.InvokeAsync(this.onBeginAddPionToGameSteDelegate, new object[] { p }, this.onEndAddPionToGameSteDelegate, this.onAddPionToGameSteCompletedDelegate, userState); }
private System.IAsyncResult OnBeginAddPionToGameSte(object[] inValues, System.AsyncCallback callback, object asyncState) { SilverlightApplication2.ServiceReference1.Pion p = ((SilverlightApplication2.ServiceReference1.Pion)(inValues[0])); return(((SilverlightApplication2.ServiceReference1.IService1)(this)).BeginAddPionToGameSte(p, callback, asyncState)); }
public void AddPionToGameSteAsync(SilverlightApplication2.ServiceReference1.Pion p) { this.AddPionToGameSteAsync(p, null); }
System.IAsyncResult SilverlightApplication2.ServiceReference1.IService1.BeginAddPionToGameSte(SilverlightApplication2.ServiceReference1.Pion p, System.AsyncCallback callback, object asyncState) { return(base.Channel.BeginAddPionToGameSte(p, callback, asyncState)); }