Пример #1
0
    // Start is called before the first frame update
    void Start()
    {
        // GameObject head = new GameObject();
        // SpriteRenderer headSpriteRenderer = head.AddComponent<SpriteRenderer>();
        // headSpriteRenderer.sprite = GameComponents.componentsInstance.headSprite;

        signalSpawner = new SignalSpawner(20, 20);
        head.Setup(signalSpawner);
        signalSpawner.Setup(head);
    }
 public void Setup(SignalSpawner spawner)
 {
     this.spawner = spawner;
 }