protected void ShowColorText(string txt, Color color) { whiteboardText.SetColor(color); whiteboardText.SetText(txt); whiteboardImage.Hide(); whiteboardText.Show(); }
public static void ShowMsg(string mes) { //GameObject mesPrefab = ResourceManager.Instance.LoadMesPrefab() as GameObject; //GameObject go = NGUITools.AddChild(GameObject.FindWithTag("JGNGUICamera"), mesPrefab); //go.transform.localPosition = new Vector3(0, 60, 0); //ShowText st = go.GetComponent<ShowText>(); ShowText st = D("ShowMsg") as ShowText; st.SetText(mes); }
public void ShowHPSub(DamageData damadata) { if (ShowHPSubPrefab == null) { Debug.Log("Ko có PrefabShowHPSub"); return; } if (!(damadata.To is Enemy)) { Debug.Log("Dữ liệu sát thương ko tìm thấy mục tiêu"); return; } Enemy enemy = damadata.To as Enemy; List <string> list = damadata.GetStringShow(); foreach (string s in list) { ShowText show = Instantiate(ShowHPSubPrefab, enemy.PR_HPsub.transform.position, Quaternion.identity); show.SetText(s); } }