public void notifyShowProjectile(Projectile p) { var sp = new ShowProjectile(p); _game.PacketHandlerManager.broadcastPacket(sp, Channel.CHL_S2C); }
public void NotifyShowProjectile(IProjectile p) { var sp = new ShowProjectile(p); _packetHandlerManager.BroadcastPacket(sp, Channel.CHL_S2C); }
public static void notifyShowProjectile(Projectile p) { var sp = new ShowProjectile(p); PacketHandlerManager.getInstace().broadcastPacket(sp, Channel.CHL_S2C); }