// Use this for initialization void Start() { _grabFlag = false; _prevGrabFlag = false; gameManager = GameObject.Find("GameManager").GetComponent <GameManager>(); paperText = GameObject.Find("GameManager").GetComponent <ShowPaperMsg>(); }
// Use this for initialization void Start() { _grabFlag = false; _prevGrabFlag = false; statusText = GameObject.Find("statusText").GetComponent <ShowStatusMsg>(); statusTextRight = GameObject.Find("statusText (1)").GetComponent <ShowStatusMsg>(); gameManager = GameObject.Find("GameManager").GetComponent <GameManager>(); paperText = GameObject.Find("GameManager").GetComponent <ShowPaperMsg>(); }