Пример #1
0
        public static void GetItemDesButton(GameObject go, int itemDataID, bool isLongPress = true)
        {
            ItemDesButton       itemDesButton = ItemDesButton.Get(go);
            ShowDescriptionType type          = isLongPress ? ShowDescriptionType.longPress : ShowDescriptionType.click;

            itemDesButton.SetItemInfo(itemDataID, type);
        }
Пример #2
0
        public static void GetRoleDesButton(GameObject go, LuaTable roleInfo, bool isPlayer, bool isLongPress = true)
        {
            RoleDesButton       btn  = RoleDesButton.Get(go);
            ShowDescriptionType type = isLongPress ? ShowDescriptionType.longPress : ShowDescriptionType.click;

            if (isPlayer)
            {
                btn.SetRoleInfo(new PlayerInfo(roleInfo), type);
            }
            else
            {
                btn.SetRoleInfo(new HeroInfo(roleInfo), type);
            }
        }
Пример #3
0
 public void SetDesButtonType(ShowDescriptionType type)
 {
     if (_roleInfo != null && GetComponentInChildren <RoleDesButton>() != null)
     {
         GetComponentInChildren <RoleDesButton>().SetType(type);
     }
     else if (_commonEquipIcon != null && GetComponentInChildren <EquipmentDesButton>() != null)
     {
         GetComponentInChildren <EquipmentDesButton>().SetType(type);
     }
     else if (_commonItemIcon != null && GetComponentInChildren <ItemDesButton>() != null)
     {
         GetComponentInChildren <ItemDesButton>().SetType(type);
     }
 }
Пример #4
0
        public static void GetRoleDesButton(GameObject go, int id, int star, bool isShowBase, bool isLongPress = true)
        {
            RoleDesButton       btn  = RoleDesButton.Get(go);
            ShowDescriptionType type = isLongPress ? ShowDescriptionType.longPress : ShowDescriptionType.click;

            if (isShowBase)
            {
                btn.SetRoleInfo(new GameResData(BaseResType.Hero, id, 0, star), type);
            }
            else
            {
                if (GameProxy.instance.IsPlayer((uint)id))
                {
                    btn.SetRoleInfo(GameProxy.instance.PlayerInfo, type);
                }
                else
                {
                    btn.SetRoleInfo(Logic.Hero.Model.HeroProxy.instance.GetHeroInfo((uint)id), type);
                }
            }
        }
        public void SetData(BlackMarketInfo info, bool bigHero = false, ShowDescriptionType clickType = ShowDescriptionType.longPress)
        {
            blackMarketInfo = info;

            if (_commonRewardIcon != null)
            {
                GameObject.DestroyObject(_commonRewardIcon.gameObject);
            }
            if (_commonHeroIcon != null)
            {
                GameObject.DestroyObject(_commonHeroIcon.gameObject);
            }
            if (bigHero)
            {
                _commonHeroIcon = CommonHeroIcon.View.CommonHeroIcon.CreateBigIcon(transform);
                _commonHeroIcon.transform.SetAsFirstSibling();
                _commonHeroIcon.SetGameResData(info.itemData);
                RoleDesButton.Get(_commonHeroIcon.gameObject).SetRoleInfo(info.itemData, clickType);
            }
            else
            {
                _commonRewardIcon = CommonRewardIcon.Create(transform);
                _commonRewardIcon.transform.SetAsFirstSibling();
                _commonRewardIcon.SetGameResData(info.itemData);
                if (clickType == ShowDescriptionType.longPress)
                {
                    _commonRewardIcon.onClickHandler = OnClickRewardBtnHandler;
                }
                _commonRewardIcon.SetDesButtonType(clickType);
            }
            remaindCountText.text = info.remaindCountString;
            if (maskGameObject != null)
            {
                maskGameObject.SetActive(GameProxy.instance.AccountLevel < blackMarketInfo.limitLv);
                limitLevelText.text = string.Format(Localization.Get("ui.black_market_view.limit_lv"), blackMarketInfo.limitLv);
            }

            GetComponent <Image>().enabled = false;
        }
Пример #6
0
 public void SetType(ShowDescriptionType type)
 {
     _type = type;
 }
Пример #7
0
        public void SetEquipInfo(int equipId, ShowDescriptionType type = ShowDescriptionType.longPress, float showDelay = 0.15f)
        {
            EquipmentInfo info = new EquipmentInfo(0, equipId, 0);

            SetEquipInfo(info, type, showDelay);
        }
Пример #8
0
 public void SetEquipInfo(EquipmentInfo data, ShowDescriptionType type = ShowDescriptionType.longPress, float showDelay = 0.15f)
 {
     _equipInfo = data;
     _showDelay = showDelay;
     _type      = type;
 }
Пример #9
0
 public void SetRoleInfo(RoleInfo roleInfo, ShowDescriptionType type = ShowDescriptionType.longPress, float showDelay = 0.15f)
 {
     _roleInfo  = roleInfo;
     _showDelay = showDelay;
     _type      = type;
 }
Пример #10
0
        public void SetRoleInfo(GameResData data, ShowDescriptionType type = ShowDescriptionType.longPress, float showDelay = 0.15f)
        {
            HeroInfo info = new HeroInfo(0, data.id, 1, 0, data.star);

            SetRoleInfo(info, type, showDelay);
        }
Пример #11
0
        public void SetItemInfo(int itemDataId, ShowDescriptionType type = ShowDescriptionType.longPress, float showDelay = 0.15f)
        {
            ItemInfo info = new ItemInfo(0, itemDataId, 0);

            SetItemInfo(info, type, showDelay);
        }
Пример #12
0
 public void SetItemInfo(ItemInfo data, ShowDescriptionType type = ShowDescriptionType.longPress, float showDelay = 0.15f)
 {
     _itemInfo  = data;
     _showDelay = showDelay;
     _type      = type;
 }