Пример #1
0
 public void Reset()
 {
     mAcc32.SetTo(0.0f);
     mMask.SetTo(1);
     mFrameIter = 0;
     mCount16.SetTo(0);
 }
Пример #2
0
 public PreProcessDepthMap_Variance(int width, int height)
 {
     sum = new FloatImage(width, height);
     sum.SetTo(0);
     sumSquare = new FloatImage(width, height);
     sumSquare.SetTo(0);
     n = new ShortImage(width, height);
     n.SetTo(0);
 }
Пример #3
0
        public PreProcessDepthMap_Conservative(int width, int height, int numFrames, float validDelta)
        {
            mAcc32 = new FloatImage(width, height);
            mMask  = new ByteImage(width, height);
            mMask.SetTo(1);
            mCount16 = new ShortImage(width, height);
            mCount16.SetTo(0);

            mValidDelta = validDelta;

            if (numFrames < 1 || numFrames >= 655536)
            {
                throw new System.ArgumentException("PreProcessDepthMap numFrames must be >= 1 && < 655536");
            }
            mNumFrames = numFrames;

            mFrameIter = 0;
        }
Пример #4
0
 public void Reset()
 {
     sum.SetTo(0);
     sumSquare.SetTo(0);
     n.SetTo(0);
 }