public void OpenShop() { mShopWindow?.Close(); mShopWindow = new ShopWindow(GameCanvas); mShouldOpenShop = false; }
public void CloseShop() { if (_showWindow != null) { _showWindow.Close(); } }
public void OpenShop() { if (mShopWindow != null) { mShopWindow.Close(); } mShopWindow = new ShopWindow(GameCanvas); mShouldOpenShop = false; }
private void CloseShop() { Globals.GameShop = null; mShopWindow?.Close(); mShopWindow = null; }
internal void HideShop() { _shopWindow.Close(); }