Пример #1
0
    // UI
    private void SpawnShopUI()
    {
        if (m_isDead)
        {
            return;
        }

        m_shopUI = Instantiate(m_shopUIPrefab, m_gameWorldObjectManager.UIParent);
        m_shopUI.Initialise(this);
    }
Пример #2
0
 private void DestroyShopUI()
 {
     Destroy(m_shopUI.gameObject);
     m_shopUI = null;
 }