Пример #1
0
 public void Shopview(bool t)
 {
     if (t)
     {
         InfoButton.SetActive(false);
         SettingsButton.SetActive(false);
         PlayScreen.SetActive(false);
         AccountBtnIcon.SetActive(false);
         ShopButton.SetActive(false);
         BtnAvatar.SetActive(false);
         LeaderButton.SetActive(false);
         ShopPanel.SetActive(true);
         LeaderButton.SetActive(false);
         Camera.GetComponent <CameraController>().enabled = false;
     }
     else
     {
         ShopPanel.SetActive(false);
         InfoButton.SetActive(true);
         SettingsButton.SetActive(true);
         PlayScreen.SetActive(true);
         ShopButton.SetActive(true);
         BtnAvatar.SetActive(true);
         LeaderButton.SetActive(true);
         AccountBtnIcon.SetActive(true);
         Camera.GetComponent <CameraController>().enabled = true;
     }
 }
Пример #2
0
        private void Awake()
        {
            Instance = this;
            PausePanel.SetActive(false);
            ShopPanel.SetActive(false);

            _gameSpeed = 1;

            _statHolders = new List <GameObject>
            {
                StatHolderTransform.GetChild(0).gameObject,
                StatHolderTransform.GetChild(1).gameObject,
                StatHolderTransform.GetChild(2).gameObject
            };
        }
Пример #3
0
    public void DisableAllPanels()
    {
        LoadingPanel.SetActive(false);

        AccountPanel.SetActive(false);
        ProcessPanel.SetActive(false);

        LobbyPanel.SetActive(false);
        CharacterSelectPanel.SetActive(false);
        ProfilePanel.SetActive(false);
        ShopPanel.SetActive(false);
        FriendsPanel.SetActive(false);
        GameModePanel.SetActive(false);
        SettingsPanel.SetActive(false);
        AboutPanel.SetActive(false);
        WaitingPanel.SetActive(false);
    }
Пример #4
0
 public void ShopCall()
 {
     _audio.clip = itemOpenSound;
     _audio.Play();
     if (ShopPanel.activeSelf)
     {
         //Time.timeScale = 1;
         //environment.SW.Start();
         ShopPanel.SetActive(false);
     }
     else
     {
         //Time.timeScale = 0;
         //environment.SW.Stop();
         ShopPanel.SetActive(true);
     }
 }
Пример #5
0
 public void OnPointerClick(PointerEventData eventData)
 {
     Time.timeScale = 0f;
     ShopPanel.SetActive(true);
 }
Пример #6
0
 public void CloseClick()
 {
     Time.timeScale = 1f;
     ShopPanel.SetActive(false);
 }
Пример #7
0
 /// <summary>
 ///     Opens up shop ui
 /// </summary>
 public void ShopActive()
 {
     ShopPanel.SetActive(!ShopPanel.activeInHierarchy);
 }
Пример #8
0
 public void Shop()
 {
     ShopPanel.SetActive(true);
     this.gameObject.SetActive(false);
 }
Пример #9
0
 public void ShowShop()
 {
     ButtonsPanel.SetActive(false);
     ShopPanel.SetActive(true);
 }