private void OnTimeUp() { Debug.Log("Time up"); ShowEnding("ROUND END", () => { shopDialog.Show(); }); }
private void HandleLeftClick() { bool mouseClicked = _currMouseState.LeftButton == ButtonState.Released && _prevMouseState.LeftButton == ButtonState.Pressed; if (mouseClicked && DrawArea.ContainsPoint(_currMouseState.X, _currMouseState.Y)) { if (OldWorld.Instance.MainPlayer.ActiveCharacter.NeedsSpellTarget) { var data = OldWorld.Instance.ESF[OldWorld.Instance.MainPlayer.ActiveCharacter.SelectedSpell]; if (data.TargetRestrict != SpellTargetRestrict.Friendly) { OldWorld.Instance.ActiveCharacterRenderer.SetSpellTarget(this); } else { //todo status label message "you cannot attack this NPC" OldWorld.Instance.MainPlayer.ActiveCharacter.SelectSpell(-1); } return; //don't process regular click on NPC while targeting a spell } PacketAPI api = ((EOGame)Game).API; switch (NPC.Data.Type) { case NPCType.Shop: ShopDialog.Show(api, this); break; case NPCType.Inn: break; case NPCType.Bank: BankAccountDialog.Show(api, NPC.Index); break; case NPCType.Barber: break; case NPCType.Guild: break; case NPCType.Priest: break; case NPCType.Law: break; case NPCType.Skills: SkillmasterDialog.Show(api, NPC.Index); break; case NPCType.Quest: QuestDialog.Show(api, NPC.Index, NPC.Data.VendorID, NPC.Data.Name); break; } } }