Пример #1
0
 private void ReceivePlayerAttack(ShootDto dto)
 {
     if (dto == null)
     {
         return;
     }
     Dispatch(AreaCode.FIGHT, FightEvent.FIGHT_DO_ATTACK, dto.Account);
 }
Пример #2
0
 void Awake()
 {
     Bind(FightEvent.FIGHT_DO_ATTACK, FightEvent.FIGHT_SET_FIREINTERVAL, FightEvent.FIGHT_RESET_FIREINTERVAL, FightEvent.FIGHT_SYNC_ARMSTYPS);
     FirePoint  = this.transform.Find("FirePoint");
     curBullet  = new BulletBase();
     damageMesg = new DamageMesg();
     effectMesg = new EffectMesg();
     shootDto   = new ShootDto();
 }