Пример #1
0
 public void Construct(EnemyShipModel model,
                       ScoreSignal scoreSignal,
                       ShipExplosion.Pool shipExplosionPool,
                       MissileWeapon.Pool missileWeaponPool,
                       PlayableShip playerShip)
 {
     _model             = model;
     _scoreSignal       = scoreSignal;
     _shipExplosionPool = shipExplosionPool;
     _missileWeaponPool = missileWeaponPool;
     _playerShip        = playerShip;
 }
Пример #2
0
 public void Construct(GameStateChangedSignal gameStateChangedSignal, ShipExplosion.Pool shipExplosionPool)
 {
     _gameStateChangedSignal = gameStateChangedSignal;
     _shipExplosionPool      = shipExplosionPool;
 }