Пример #1
0
    public ShipDesign designShip(TechHull hull, Player player)
    {
        ShipDesign design = new ShipDesign(hull.getName(), hull);

        foreach (ShipDesignSlot slot in design.getSlots())
        {
            HullSlotType[] types = slot.getHullSlot().getTypes();

            if (types.Contains(HullSlotType.Engine))
            {
                design.assignSlot(slot, player.getTechs().getBestEngine(), slot.getQuantity());
            }
            else if (types.Contains(HullSlotType.Scanner))
            {
                design.assignSlot(slot, player.getTechs().getBestScanner(), slot.getQuantity());
            }
            else if (types.Contains(HullSlotType.Shield))
            {
                design.assignSlot(slot, player.getTechs().getBestShield(), slot.getQuantity());
            }
            else if (types.Contains(HullSlotType.Armor))
            {
                design.assignSlot(slot, player.getTechs().getBestArmor(), slot.getQuantity());
            }
            else if (types.Contains(HullSlotType.Weapon))
            {
                design.assignSlot(slot, player.getTechs().getBestTorpedo(), slot.getQuantity());
            }
            else if (types.Contains(HullSlotType.Mechanical))
            {
                // if this is a colony ship, put the colonization module in the mechanical slot
                if (hull.getName().Equals("Colony Ship"))
                {
                    design.assignSlot(slot, StaticTechStore.getInstance().getHullComponent("Colonization Module"), slot.getQuantity());
                }
                else
                {
                    design.assignSlot(slot, StaticTechStore.getInstance().getHullComponent("Fuel Tank"), slot.getQuantity());
                }
            }
        }
        design.computeAggregate(player);
        initShipDesign(design);

        return(design);
    }
Пример #2
0
    public void initShipDesign(ShipDesign design)
    {
        TechHull hull = StaticTechStore.getInstance().getHull(design.getHullName());

        design.setHull(hull);
        for (int slotIndex = 0; slotIndex < hull.getSlots().Count; slotIndex++)
        {
            ShipDesignSlot designSlot = design.getSlots()[slotIndex];
            if (designSlot.getHullComponentName() == null)
            {
                break;
            }
            designSlot.setHullSlot(hull.getSlots()[slotIndex]);
            designSlot.setHullComponent(StaticTechStore.getInstance().getHullComponent(designSlot.getHullComponentName()));
        }

        design.getAggregate().setEngine(
            StaticTechStore.getInstance().
            getEngine(
                design.
                getAggregate().
                getEngineName()));
    }