void CheckPointEventHandler(ShieldEvent e) { if (round == 1 && first_check[e.playerID]) { EventBus.Publish <PlayerProgressEvent>(new PlayerProgressEvent("first shield", e.playerID)); first_check[e.playerID] = false; } }
void CheckPointHandler(ShieldEvent e) { //check playerID if multiple mode if (GetPlayerID() != e.playerID) { return; } if (createdTime < e.checkedTime) { isChecked = true; var jointSprite = GetComponent <Transform>().GetChild(1); jointSprite.GetComponent <SpriteRenderer>().color = new Color(0.85f, 0.85f, 0.85f, 1f); } }
private void Awake() { // initialize events: if (GameWinEvent == null) { GameWinEvent = new GameWinEvent(); } if (GameLoseEvent == null) { GameLoseEvent = new GameLoseEvent(); } if (PauseEvent == null) { PauseEvent = new PauseEvent(); } if (UnPauseEvent == null) { UnPauseEvent = new UnPauseEvent(); } if (BoostEvent == null) { BoostEvent = new BoostEvent(); } if (ShieldEvent == null) { ShieldEvent = new ShieldEvent(); } if (KnockedOffCarEvent == null) { KnockedOffCarEvent = new KnockedOffCarEvent(); } if (DeterminedClosestCarEvent == null) { DeterminedClosestCarEvent = new DeterminedClosestCarEvent(); } }
void ShieldHandler(ShieldEvent e) { if (e.shieldID == shieldCounter) { shieldCounter++; currentY += Random.Range(Ymin, Ymax); // if (currentY > 16f) { // return; // } // currentX = Random.Range(Xmin, Xmax); currentX = Mathf.Lerp(Xmin, Xmax, NextShieldPosition()); currentShieldL = (GameObject)Instantiate(shieldPrefab, new Vector2(-currentX, currentY) + (Vector2)transform.position, Quaternion.identity); currentShieldL.GetComponent <ShieldController>().playerID = 1; currentShieldL.GetComponent <ShieldController>().shieldID = shieldCounter; currentShieldR = (GameObject)Instantiate(shieldPrefab, new Vector2(currentX, currentY) + (Vector2)transform.position, Quaternion.identity); currentShieldR.GetComponent <ShieldController>().playerID = 2; currentShieldR.GetComponent <ShieldController>().shieldID = shieldCounter; } }
private void StartAttack() { //WowUnit wowUnit = WowInterface.ObjectManager.GetClosestWowUnitByDisplayId(AnubRhekanDisplayId, false); if (WowInterface.ObjectManager.TargetGuid != 0) { if (WowInterface.ObjectManager.TargetGuid != WowInterface.ObjectManager.PlayerGuid) { Targetselection(); } if (WowInterface.HookManager.WowGetUnitReaction(WowInterface.ObjectManager.Player, WowInterface.ObjectManager.Target) == WowUnitReaction.Friendly) { WowInterface.HookManager.WowClearTarget(); return; } if (WowInterface.ObjectManager.Player.IsInMeleeRange(WowInterface.ObjectManager.Target)) { if (!WowInterface.ObjectManager.Player.IsAutoAttacking && AutoAttackEvent.Run()) { WowInterface.HookManager.LuaStartAutoAttack(); } if ((WowInterface.ObjectManager.Player.IsConfused || WowInterface.ObjectManager.Player.IsSilenced || WowInterface.ObjectManager.Player.IsDazed) && CustomCastSpell(EveryManforHimselfSpell)) { return; } if (CustomCastSpell(AvengingWrathSpell)) { return; } if (WowInterface.ObjectManager.Player.ManaPercentage <= 20 && CustomCastSpell(DivinePleaSpell)) { return; } if (ShieldEvent.Run() && CustomCastSpell(SacredShieldSpell)) { return; } if (WowInterface.ObjectManager.Player.HealthPercentage <= 15 && CustomCastSpell(layonHandsSpell)) { return; } if (WowInterface.ObjectManager.Player.HealthPercentage <= 25 && CustomCastSpell(holyLightSpell)) { return; } if (WowInterface.ObjectManager.Player.HealthPercentage <= 50 && CustomCastSpell(divineProtectionSpell)) { return; } if (WowInterface.ObjectManager.Target.HealthPercentage <= 20 && CustomCastSpell(hammerofWrathSpell)) { return; } if ((WowInterface.ObjectManager.Target.HealthPercentage <= 20 || WowInterface.ObjectManager.Player.HealthPercentage <= 30 || WowInterface.ObjectManager.Target.IsCasting) && CustomCastSpell(hammerofJusticeSpell)) { return; } if (WowInterface.ObjectManager.Target.Name != "Anub'Rekhan" && CustomCastSpell(handofReckoningSpell)) { return; } if (CustomCastSpell(avengersShieldSpell)) { return; } if (CustomCastSpell(consecrationSpell)) { return; } if (CustomCastSpell(judgementofLightSpell)) { return; } if (CustomCastSpell(holyShieldSpell)) { return; } if (CustomCastSpell(exorcismSpell)) { return; } } else//Range { if (CustomCastSpell(avengersShieldSpell)) { return; } } } else { Targetselection(); } }