public void AddAnimal_ShelterIsFull() { var shelter = new ShelterRepository(1); Cat cat = new Cat { Name = "cat", AgeInHumanYears = 2 }; Dog dog = new Dog { Name = "dog1", AgeInHumanYears = 2, Price = 22.99 }; shelter.AddAnimal(cat); shelter.AddAnimal(dog); }
public void SendAnimalToShelterTest() { var shelter = new ShelterRepository(1); var logic = new ShelterLogic(shelter); var cat = new Animal { Name = "cat", AgeInHumanYears = 2 }; shelter.AddAnimal(cat); var person = new Person { Name = "John", Age = 18, Money = 9.99, OwnedAnimals = new Dictionary <string, Animal> { { cat.Name, cat } } }; Rabbit rabbit = new Rabbit { Name = "rabbit", AgeInHumanYears = 2 }; logic.SendAnimalToShelter(rabbit, person); }
public void RemoveAnimal_AnimalEmpty() { var shelter = new ShelterRepository(1); Cat cat = null; shelter.AddAnimal(cat); shelter.RemoveAnimal(cat); }
public void GetNumberOfAnimalsInShelterTest1() { var shelter = new ShelterRepository(1); var logic = new ShelterLogic(shelter); var cat = new Cat { Name = "cat", AgeInHumanYears = 2 }; shelter.AddAnimal(cat); logic.GetNumberOfAnimalsInShelter("alligator"); }
public void GetNumberOfRabbitsInShelterTest_Zero() { var shelter = new ShelterRepository(1); Cat cat = new Cat { Name = "cat", AgeInHumanYears = 2 }; shelter.AddAnimal(cat); var expected = 0; var actual = shelter.GetNumberOfRabbitsInShelter(); Assert.AreEqual(expected, actual); }
public void GetNumberOfHamstersInShelterTest_Zero() { var shelter = new ShelterRepository(1); Rabbit rabbit = new Rabbit { Name = "rabbit", AgeInHumanYears = 2 }; shelter.AddAnimal(rabbit); var expected = 0; var actual = shelter.GetNumberOfHamstersInShelter(); Assert.AreEqual(expected, actual); }
public void GetNumberOfAnimalsInShelterTest() { var shelter = new ShelterRepository(1); Cat cat = new Cat { Name = "cat", AgeInHumanYears = 2 }; shelter.AddAnimal(cat); var expected = 1; var actual = shelter.GetNumberOfAnimalsInShelter(cat.GetType()); Assert.AreEqual(expected, actual); }
public void GetNumberOfAnimalsInShelterTest_String() { var shelter = new ShelterRepository(1); var logic = new ShelterLogic(shelter); var cat = new Cat { Name = "cat", AgeInHumanYears = 2 }; shelter.AddAnimal(cat); var expected = "1 cat(s) in the shelter"; var actual = logic.GetNumberOfAnimalsInShelter(cat.GetType().Name.ToLower()); Assert.AreEqual(expected, actual); }
public void GetNumberOfAnimalsInShelterTest() { var shelter = new ShelterRepository(1); var logic = new ShelterLogic(shelter); var cat = new Cat { Name = "cat", AgeInHumanYears = 2 }; shelter.AddAnimal(cat); var expected = "1 cat(s) in the shelter\n0 dog(s) in the shelter\n0 snake(s) in the shelter" + $"\n0 hamster(s) in the shelter\n0 rabbit(s) in the shelter"; var actual = logic.GetNumberOfAnimalsInShelter(); Assert.AreEqual(expected, actual); }
public void IsShelterFullTest() { ShelterRepository shelter = new ShelterRepository(1); ShelterLogic logic = new ShelterLogic(shelter); Rabbit rabbit2 = new Rabbit { Name = "rabbit2", AgeInHumanYears = 8 }; shelter.AddAnimal(rabbit2); var expected = true; var actual = shelter.IsShelterFull(); Assert.AreEqual(expected, actual); }
public void BuyAnimalTest2() { var shelter = new ShelterRepository(1); var logic = new ShelterLogic(shelter); var cat = new Animal { Name = "cat", AgeInHumanYears = 2 }; shelter.AddAnimal(cat); var person = new Person { Name = "John", Age = 18, Money = 9.99, OwnedAnimals = new Dictionary <string, Animal>() }; logic.BuyAnimal <Animal>(person, cat.Name); }
public void PurchaseAnimal_NotEnoughMoney() { var shelter = new ShelterRepository(1); var logic = new ShelterLogic(shelter); var cat = new Cat { Name = "cat1", AgeInHumanYears = 3, Price = 13.20 }; shelter.AddAnimal(cat); var person = new Person { Name = "John", Age = 18, Money = 9.99, OwnedAnimals = new Dictionary <string, Animal>() }; person.BuyAnimal <Cat>(logic); }
public void BuyAnimalTest_NoAnimalInitialized() { int maxNumberOfAnimals = 5; Rabbit rabbit2 = new Rabbit { Name = "rabbit2", AgeInHumanYears = 8, Price = 5 }; ShelterRepository shelterRepository = new ShelterRepository(maxNumberOfAnimals); shelterRepository.AddAnimal(rabbit2); ShelterLogic logic = new ShelterLogic(shelterRepository); Person person = new Person { Name = "John", Age = 18, Money = 29.99, OwnedAnimals = new Dictionary <string, Animal>() }; person.BuyAnimal <Rabbit>(logic); }