protected override void DisposeResource() { if (_EffectVariable != null) { _EffectVariable.Dispose(); _EffectVariable = null; } }
public EffectHandle(SharpDX.Direct3D11.EffectVariable effectVariable) { _EffectVariable = effectVariable; }
protected override void DisposeResource() { if (_EffectVariable != null) { _EffectVariable.Dispose(); _EffectVariable = null; } }
public EffectHandle(SharpDX.Direct3D11.EffectVariable effectVariable) { _EffectVariable = effectVariable; }