private void UpdateMetadata(SharedSpaceVillainArcadeComponent.SpaceVillainArcadeMetaDataUpdateMessage message) { Title = message.GameTitle; _enemyNameLabel.Text = message.EnemyName; foreach (var gameButton in _gameButtons) { gameButton.Disabled = message.ButtonsDisabled; } }
private void UpdateMetadata(SharedSpaceVillainArcadeComponent.SpaceVillainArcadeMetaDataUpdateMessage message) { Title = message.GameTitle; _enemyNameLabel.Text = message.EnemyName; }